Jabberwocky
Skeletron Prime
Actually, I need to backpedal just a tad; the early game has little Healer content, but I hit Hardmode and I am SWAMPED in options.I logged on here to give feedback JUST like this - only for Bard. Through my bard playthrough with a friend, it doesn't look like I get any of my own Sub-woofer effects and neither do summoners in most cases. My friend is a summoner (always is unfortunately) and I just couldn't justify being a support class when it doesn't support enough, so I switched to summoner as well. Also, although I did find out how to increase your maximum inspiration I did find it a little obscure and troubling to discover it by myself. It's a very fun class to play with but in my opinion it doesn't fair well when paired with other mods in expert mode. Maybe make the guitar pick, silver mouthpiece and plunger mute in-inventory accessories that work when you just carry them? That'll allow more accessory space for bard classes so that they can do solo play more smoothly.
That's my feedback for the Bard class.
Still... these are early-HM options, and I can already see that many of them will fall behind before long. I don't see a clear solo upgrade to Warlock armor until I kill the Moon Lord, because the others make the Healer castery BUT their set bonuses are almost entirely multi-player only. I may be stuck playing the glass cannon for a while with the Warlock gear.
Also of note: I got to HM, I opened a mass of crates, I got a ton of HM metal... I have NOTHING to do with any of it. I made a pick and a chainsaw, that's it. Woo. I also have nothing to do with the Cleric Emblem.