For some reason the newest update have some issues with the Rhapsodist's Soul and Soul of the Universe from Fargo's Mutant Mod: Summons and Souls.
This is the problem:
Silently Caught Exception: Field not found: 'ThoriumMod.ThoriumPlayer.subwooferFrost'. at Fargowiltas.Items.Souls.BardSoul.Bard(Player player)
at Fargowiltas.Items.Souls.BardSoul.UpdateAccessory(Player player, Boolean hideVisual) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Fargowiltas.Items.Souls.BardSoul.Bard(Player player)
at Fargowiltas.Items.Souls.BardSoul.UpdateAccessory(Player player, Boolean hideVisual)
at Terraria.ModLoader.ItemLoader.UpdateAccessory(Item item, Player player, Boolean hideVisual)
at Terraria.Player.VanillaUpdateAccessory(Int32 i, Item item, Boolean hideVisual, Boolean& flag, Boolean& flag2, Boolean& flag3)
at Terraria.Player.UpdateEquips(Int32 i)
at Terraria.Player.Update(Int32 i)
at Terraria.Main.DoUpdate(GameTime gameTime)
at Terraria.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
I hope you will be able to maybe find a fix for this in the future? Must be some mistakes with a file that can't be loaded correctly or something else I do not know about. I have not looked through the mod files to find the problem.
EDIT (05/01/2019)
Well, just noticed that the item have been removed from the Fargo's Mutant Mod, so no problems anymore.