Couple bug reports.
Initially only noticed this after acquiring a Shackle with the angry modifier very early on in a playthrough. So, using a fresh character and world, I disabled everything but Thorium and Cheat Sheet (to isolate the issue and so I could properly test). Wearing an accessory with any of the damage-increasing modifiers (jagged, spiked, angry, menacing) appears to actually decrease the damage of symphonic weapons by 1. It appears to always be 1 regardless of the percentage, but it only happens once. As in, wearing additional accessories with such modifiers won't decrease the damage even further. Additionally, symphonic weapons don't appear to benefit at all from those modifiers, and don't benefit from the crit chance modifiers (precise, lucky) either.
EDIT: To amend, it appears to only be non-Thorium accessories that cause the decrease.
Also a very minor one, possibly more a suggestion than bug report. The bard weapons which channel a beam, the Kazoo and Trombone I believe, it seems as if they should continue to make their noise for the duration of the channel, just feels a little weird to have one sound clip at the start then silence (from the weapon at least) as the beam goes.
Using version 1.4.0.4 of Thorium, and 0.2.7.2 of Cheat Sheet
Initially only noticed this after acquiring a Shackle with the angry modifier very early on in a playthrough. So, using a fresh character and world, I disabled everything but Thorium and Cheat Sheet (to isolate the issue and so I could properly test). Wearing an accessory with any of the damage-increasing modifiers (jagged, spiked, angry, menacing) appears to actually decrease the damage of symphonic weapons by 1. It appears to always be 1 regardless of the percentage, but it only happens once. As in, wearing additional accessories with such modifiers won't decrease the damage even further. Additionally, symphonic weapons don't appear to benefit at all from those modifiers, and don't benefit from the crit chance modifiers (precise, lucky) either.
EDIT: To amend, it appears to only be non-Thorium accessories that cause the decrease.
Also a very minor one, possibly more a suggestion than bug report. The bard weapons which channel a beam, the Kazoo and Trombone I believe, it seems as if they should continue to make their noise for the duration of the channel, just feels a little weird to have one sound clip at the start then silence (from the weapon at least) as the beam goes.
Using version 1.4.0.4 of Thorium, and 0.2.7.2 of Cheat Sheet
Last edited: