First playthrough with this mod, pretty much enjoying Bard class, except damage is bit lackluster compared to the Magic/Ranged options.
Maybe a little buff in the future? Version history on bard weapons show that they've been nerfed, instead of being buffed.
I wonder why. Is it intention to be like a second role buffer only?
I'm playing solo, singleplayer. Is it possible to increase values for singleplayer only? That would be great.
Bard could easily receive +25% more damage buff. But then again, using other mods, with harder enemies, feels like hitting them with a wet towel sometimes.
Pre-hardmode weapons are almost identical in terms of damage output, which makes zero reason to improve gear, unless you'd want different empowerment type.
Overall mod feels solid, but it definately feels like mod author lowering damage values. (Fear of the power creep?)
Also, Inspiration Notes doesn't work properly with Kalciphoz RPG mod, they're simply picked up to the inventory.
Seems like that mod's author is out of reach. Is there anything that can be done? Compatibility patch would be nice.
Or, something like simply increased inspiration regen instead of dropping an actual item if that mod is detected.
Last thing, probably asked this a lot. Will there be any content post-moonlord, Calamity alike?