tModLoader The TNXKingdom Mod - WIP

Do you think TNXKingdom has the chance to be a good little mod?

  • Yes

    Votes: 1 50.0%
  • No (Please share your feelings!)

    Votes: 1 50.0%

  • Total voters
    2
  • Poll closed .
Welcome to the TNXKingdom mod page - the main reason why I entered the forums.
So basically this is an upcoming mod and it might be good.
Please don't attack me for my sprites, because I am bad at spriting, even though I'm improving a lot. (heck some of these sprites are ancient)
By the way, I'm the only developer of this mod, if you wanted to know.

TNXKingdom is a upcoming content mod that will have:
Lots of items
Lots of enemies and maybe lots of bosses
Lots of references
A new challenge, that will kill you in a milinanoultrasecond (not really, but you get that it's hard, right?)
Possibly new biomes
Compatibility with lots of mods, including Thorium and Calamity.

Here's some of the content!
Note: I took this screenshot with Antiaris and Thorium in Expert Mode.
ClurkBoss.PNG

The Clurk is the first boss of the mod. She's summoned in the jungle during the day.
She is fought after Skeletron but before the Wall Of Flesh.
She has two phases, and shoots feathers (sometimes golden feathers in Expert mode)
AncientMudlandEdge.png
AncientSwamplandString.png
TreasureBagClurk.png
Chirphunter.png

The Ancient Mudland's Edge is an autoswinging sword.
The Ancient Swampland's String is a bow that gets faster the more it's used.
The Treasure Bag contains nothing yet.
The Chirphunter is a slow but powerful gun.
BlueSun.png

Blue Sun

TheBlackHammer.png

The Black Hammer

BeelingPoint.png

Beeling Point (best pun in the history of earth I know right?)
Omegashark.png

Omegashark

Crossbow.png

Crossbow

MoltenEmperor.png

Molten Emperor

Excalitron.png

Excalitron
ExcalitronPrime.png

Excalitron Prime

I don't have any support banners yet, but if you support me, I will try my best to improve all of the sprites in this mod.
Thanks!
Here are some older sprites:
 

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  • MoltenEmperor.png
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  • suppeo.png
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  • ClurkBoss.PNG
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  • ClurkBoss.PNG
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  • Chirphunter.png
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  • TreasureBagClurk.png
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  • Chirphunter3.0.png
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I know it's not the best name for a mod, but man, I need some feedback on this. The bosses will be shown soon.
 
Looks good so far. Is it balanced?
 
Looks good so far. Is it balanced?
I'm trying my best to balance the mod, and I think I am doing good. It's likely TNXKingdom will not be released for a while, though.
 
I'm trying my best to balance the mod, and I think I am doing good. It's likely TNXKingdom will not be released for a while, though.
If you ever need some help, please do let me know! Looking forward to it! :)
 
So here's an update (not April Fools) Two new pre-hardmode bosses are already in the working!
 
mistakes i noticed in your sprites: black outlines, unnecessary fat outlines, the crossbow's edge looks like its sticked to the side, the pixels are not clustered at all and there's no constant lightsource. If you want to be able to make awesome sprites i recommend sending some of them to the calamity art server where you'll get criticism, that's how i got better, it took a while, but eventually i became able to make sprites of decent quality. EDIT: oh, and also no hueshift
 
mistakes i noticed in your sprites: black outlines, unnecessary fat outlines, the crossbow's edge looks like its sticked to the side, the pixels are not clustered at all and there's no constant lightsource. If you want to be able to make awesome sprites i recommend sending some of them to the calamity art server where you'll get criticism, that's how i got better, it took a while, but eventually i became able to make sprites of decent quality. EDIT: oh, and also no hueshift
Thanks for the criticism! Most of these are old sprites; the new ones are in the Clurk boss spoiler.
 
This mod is still alive, just until it releases, I'm keeping content secret. Surprises are good.
 
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