Terraria: Otherworld This is the End: Otherworld Development Cancelled

Sad to see that T:OW is cancelled, I was kinda interested what new stuff it'd have.

But hey, I understand that it was taking too long and the effect wasn't as good as we'd think. I hope that future projects will not suffer with this problem and there will be new stuff someday. Also can't wait for more Terraria updates. :)
 
I understand in a whole that it was indeed a bitter pill to swallow. While you all may think that things could've been better called, at least you all have gained some wisdom out of this. Here's to hoping the next endeavour will be more plausible and the experience towards it a lot more pleasant.

With due regards~
 
Well, that's definitely not what I expected to read today... But I can't say I didn't see it coming. Ever since the game's announcement I had this sinking feeling in the back of my mind that the project was never gonna see the light of day. But oh well. Hopefully something new comes out of all this. The game had such a stellar-looking art direction, I was really curious where it was going. Maybe we'll someday learn more about what could have been.
 
Is there any way to play what was made? it's a long shot, but i would love to play what was to happen
 
Is there any way to play what was made? it's a long shot, but i would love to play what was to happen
As far as I'm aware, there are no plans to do so - Sorry.
yea ok now that's just a :red:ing blow to the nuts tbh
Understandable but I urge you to realise that there are no winners in this. Relogic spent resources and time on this, only to have it crash. This is wholly Relogics mistake and I hope you can find it to accept and forgive, for they've learned valuable lessons - The next project, if and when there is one will not have the same outcome.
 
Well, hopefully what was there already gets integrated into Terraria.
Especially the actual prospect of territory control given the aggressive biome spreads and resulting required defense of the biome-repels and the like
 
Dang, well I suppose this was to be expected, just a couple days ago I made a suggestion for otherworld. Press F to pay respects.
Who knows, maybe much, much later down the line we can see a proper Terraria 2 (I think we heard long ago it would be 2.5 dimensional) using the leftover resources from otherworld.
 
Good Day, Terrarians-

We wanted to take a few moments to share some important news with you all in regards to the status of Terraria: Otherworld.

As you all know from when we first announced the game a long while ago – and as we repeated in our subsequent posts - Re-Logic’s focus has and always will be on delivering complete and quality game experiences to our fanbase. Just to underscore it once more, this means that we will not compromise game quality for speed to market or for any other reasons within our control. Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined. Taking the massive amount of work that would be remaining to complete along with the extensive time it would take to get that done, and how that would greatly interfere with the pursuit of other projects on behalf of Re-Logic – it becomes clear that this leaves things in a very undesirable state.


As a result, we have made the decision to terminate development of Terraria: Otherworld.

We sincerely thank both of our external development teams for their hard work on the game, but at some point, we have to be honest with ourselves and realize that Otherworld simply is never going to reach its potential in any sort of reasonable time or fashion.


We know that the cancellation of Terraria: Otherworld will not be happy news to anyone. It is FAR from a happy moment for us either, when we look at all the time/effort/resources that we poured into the project. However, we feel strongly that we owe it to our community and loyal customers to uphold the standards that both you and we expect and to focus on delivering the best possible games that we can for you all to play. Come whatever may, quality is simply not something we are willing to compromise on to make a quick buck. It may be painful in the short term, but our sincere hope is that it will pay off for everyone in the long term in regard to our future games. T:OW will never come to pass, but its lessons learned and ideas generated will absolutely yield dividends for everyone.

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So, what now? Next Steps for Re-Logic & Lessons Learned

  • In hindsight, it goes without saying that we never should have spoken publicly about this game as early-on as we did. We will fully own that error in judgement. Moving forward, we will be far more judicious about only sharing information on projects in which we are fully confident in regards to timing, etc. We can only apologize for all of the emotional rollercoaster this caused.

  • Trying to outsource development of such a critical title for our company – even if just in part – was not the way to go. Moving ahead, our focus for the core development of new/future titles will be more inward and will seek to utilize our own people. We will share more information there just as soon as we have it.

  • Re-Logic has possession of the game (design, code, art, sounds, etc.) as it exists today, and there are still a ton of amazing ideas under the hood here – many of which have never been publicly shared. These are ideas that we have not and will not forget and that you will very likely see implemented in our future titles.

  • Active development of Terraria continues - 1.3.6 is still very much in active development. We know that we have not shared a lot in the way of spoilers there – but rest assured that the team has been working tirelessly on our next PC wave.

  • This keeps our partners at 505/Pipeworks wholly focused on Console/Mobile/Switch – and there is still a TON to get done there, so that should be good.

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Thanks so much to you all for your amazing support of Terraria, Terraria: Otherworld, and our company. It is that support that drives us every day to do amazing things for you and we look forward to sharing more of what is to come very soon.


We are sure that you have a ton of questions, and we will answer what we can – but we will not delve into some areas out of either respect or confidence or the unknown. So we will ask your patience and forgiveness in advance there. Thanks!

This really hurts... Thanks for telling us tho
 
Ah. Tis a very sad day for us all. But when a death comes by, a new life is reborn.
I do hope this brings a lesson to us all, which is called, "patience and virtue".
I'm more excited about Terraria on the Switch though!
 
It was bound to happen at some point. Still, thanks for those teasers and trailers on the way.
I was looking forward to the OST of Terraria Otherworld, to be honest. But oh well.
Still, Terraria will have a great future. With the players and for example me, playing it and having fun with it.
 
Really sad to see this go, I just hope that atleast some of the ideas will be added in the first game, like a space biome, alternate music tracks, the crystal towers... maybe even a new world setting with the goal of actually cleansing a 100% infected world, unlike in the current game where it is just a "sidequest".

Press F to pay respects.
 
They could always pick the remnants back up in the future. Terraria's development was cancelled at one point and then picked back up again, so something tells me it would be better to just say "Shelved"

And yes, The biggest loss are the concepts and gameplay- especially the ones that were removed from Terraria.

Hopefully we get them integrated in the future. I want actual hazards and stuff, maybe a quick-start option, y'know?
 
hey at least this means you can put all your dev time into terraria 2 haha
ha
haaa

Yeah. This sucks, but I trust that only good will come out of this.
 
I, as a long-time fan of Terraria, made this account to tell you something important.
Thank you.

This is, honestly, something that needs to happen more.
Is it GOOD that the game has to be canceled? No, of course not.
But you know what it's infinitely preferable to?
A game that's either never completed, or the production is dragged out for years, if not decades, only to provide a sub-par result at best. I can name two right now that I wish had chosen to admit it was over instead of what they did... or are currently doing.
Take Duke Nukem Forever. After TWELVE years in 'production' and starting over from scratch who knows how many times, a sub-par product that was, at best, openly mocked, was all that we got.
Then, consider Half Life 3. It's not confirmed, it's never confirmed, and I wish they would confirm it's just plain dead. No matter what happens, it won't be what everyone wants it to be.

It's difficult, painful, even, to admit that a project of three years just isn't going to be what you want it to be and has to end. But you have my utmost respect and admiration for recognizing the truth and taking the actions you have to.
You could have chosen to drag this out for a decade. You could have chosen to give us something less than what you promised. But by choosing to cancel the project, you prove that you have more integrity and sense than that.

Thank you, and may your next project succeed beyond anyone's wildest dreams.
 
I, as a long-time fan of Terraria, made this account to tell you something important.
Thank you.


Take Duke Nukem Forever. After TWELVE years in 'production' and starting over from scratch who knows how many times, a sub-par product that was, at best, openly mocked, was all that we got.
Blame Randy Bobandy for that one.

Then, consider Half Life 3. It's not confirmed, it's never confirmed
This is by design. HL3 was never supposed to exist.

Thank you, and may your next project succeed beyond anyone's wildest dreams.

I feel outright cancellation was probably a little overkill, You still have all the assets. It would of probably been best to set it on the shelf and pick it back up at a time where things were more convenient.

Otherworld was looking on-par for a more combat-focused Terraria; and it looked nearly finished too.
 
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