Terraria: Otherworld This is the End: Otherworld Development Cancelled

So.... about that building spoiler.

If they got more of that kind of thing in 1.3.6, I think Terraria will be going nice places, regardless if some people think it is a "dead" game.
 
NOOOOOOOOOOOOOOOOOOOOOOOOO Q-Q

I'm really sad that Otherworld was cancelled... The graphics and the music and everything in between was so amazing and exciting....

I'd been hyped for years and I'm really sad that Otherworld's been permanently shelved....
 
Well, not the news I was hoping for in regards to Otherworld, but good to know a decision was made, and that we know what's going on. Props to Re-Logic for not compromising even in the face of such a hard decision.
 
I do believe they can release parts of it like those purifying towers to terraria and some other stuff in an experimental update to see if they would work good.
 
I love all your feedback! :3

Also, you've accidentally duplicated your response to Kristijan, and me. xD

Yeah, was having a very trying day with my internet connection - sorry about that! :confused:

So.... about that building spoiler.

It is crazy how much it grows on you. I already take it for granted - it was literally the first reaction I had on my console playthrough - "oh crap, no Block Swap..."

Absolutely one of those "wait, we used to play Terraria without this" features - right next to one-block step-up, quick stack, etc.
 
It is crazy how much it grows on you. I already take it for granted - it was literally the first reaction I had on my console playthrough - "oh crap, no Block Swap..."

Absolutely one of those "wait, we used to play Terraria without this" features - right next to one-block step-up, quick stack, etc.

I was playing Thorium Mod the other day and I just got to the Dungeon, and I freed the mechanic, got a pair of wire cutters and I'm like.......OH.......that's......right..... it's not 1.3.5.3... no wire mechanics update.

Blaaah.

Kinda took the wind out of my sails.

Couldn't you guys get with the tModLoader team somehow and help them get it up to date or something? lol. Because now, with this block update being missing as well, who's gonna wanna play mods when there's so many missing features? But yet, modding is kinda-sorta what is really helping keep the game alive in the first place. No offense to the vanilla game which is awesome, but you know what I mean.
 
I was playing Thorium Mod the other day and I just got to the Dungeon, and I freed the mechanic, got a pair of wire cutters and I'm like.......OH.......that's......right..... it's not 1.3.5.3... no wire mechanics update.

Blaaah.

Kinda took the wind out of my sails.

Couldn't you guys get with the tModLoader team somehow and help them get it up to date or something? lol. Because now, with this block update being missing as well, who's gonna wanna play mods when there's so many missing features? But yet, modding is kinda-sorta what is really helping keep the game alive in the first place. No offense to the vanilla game which is awesome, but you know what I mean.

You have a better chance of seeing the Moon Lord on water skis in vanilla, pretty sure
 
You have a better chance of seeing the Moon Lord on water skis in vanilla, pretty sure

Which is so odd, because Re-Logic has said that they are supportive/encouraging of modding, enough that they dedicated an entire section of the forums to it. They've said in the past that building modding support into the vanilla game is something they'd like to do, but wasn't feasible at the time.

Well, okay, if it's not feasible, that's understandable... but surely at least providing at least some assistance to the tML team would be better than nothing?
 
Hmm, a darn shame, but unfortunately, :red: happens. And, admittedly, a part of me saw this coming.
I hope Re-Logic will recollect themselves and manage to pursuit new endeavours. It'd be an even greater shame if Terraria will be the only game Re-Logic will be known for.

Good luck!
 
someday, sooner or later, supporting of Terraria will be ended
and new Terraria will not come to replace it
it's beginning of the end...
 
Good Day, Terrarians-

We wanted to take a few moments to share some important news with you all in regards to the status of Terraria: Otherworld.

As you all know from when we first announced the game a long while ago – and as we repeated in our subsequent posts - Re-Logic’s focus has and always will be on delivering complete and quality game experiences to our fanbase. Just to underscore it once more, this means that we will not compromise game quality for speed to market or for any other reasons within our control. Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined. Taking the massive amount of work that would be remaining to complete along with the extensive time it would take to get that done, and how that would greatly interfere with the pursuit of other projects on behalf of Re-Logic – it becomes clear that this leaves things in a very undesirable state.


As a result, we have made the decision to terminate development of Terraria: Otherworld.

We sincerely thank both of our external development teams for their hard work on the game, but at some point, we have to be honest with ourselves and realize that Otherworld simply is never going to reach its potential in any sort of reasonable time or fashion.


We know that the cancellation of Terraria: Otherworld will not be happy news to anyone. It is FAR from a happy moment for us either, when we look at all the time/effort/resources that we poured into the project. However, we feel strongly that we owe it to our community and loyal customers to uphold the standards that both you and we expect and to focus on delivering the best possible games that we can for you all to play. Come whatever may, quality is simply not something we are willing to compromise on to make a quick buck. It may be painful in the short term, but our sincere hope is that it will pay off for everyone in the long term in regard to our future games. T:OW will never come to pass, but its lessons learned and ideas generated will absolutely yield dividends for everyone.

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So, what now? Next Steps for Re-Logic & Lessons Learned

  • In hindsight, it goes without saying that we never should have spoken publicly about this game as early-on as we did. We will fully own that error in judgement. Moving forward, we will be far more judicious about only sharing information on projects in which we are fully confident in regards to timing, etc. We can only apologize for all of the emotional rollercoaster this caused.

  • Trying to outsource development of such a critical title for our company – even if just in part – was not the way to go. Moving ahead, our focus for the core development of new/future titles will be more inward and will seek to utilize our own people. We will share more information there just as soon as we have it.

  • Re-Logic has possession of the game (design, code, art, sounds, etc.) as it exists today, and there are still a ton of amazing ideas under the hood here – many of which have never been publicly shared. These are ideas that we have not and will not forget and that you will very likely see implemented in our future titles.

  • Active development of Terraria continues - 1.3.6 is still very much in active development. We know that we have not shared a lot in the way of spoilers there – but rest assured that the team has been working tirelessly on our next PC wave.

  • This keeps our partners at 505/Pipeworks wholly focused on Console/Mobile/Switch – and there is still a TON to get done there, so that should be good.

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Thanks so much to you all for your amazing support of Terraria, Terraria: Otherworld, and our company. It is that support that drives us every day to do amazing things for you and we look forward to sharing more of what is to come very soon.


We are sure that you have a ton of questions, and we will answer what we can – but we will not delve into some areas out of either respect or confidence or the unknown. So we will ask your patience and forgiveness in advance there. Thanks!
IMG-20180414-WA0008.jpg guess I'll die
 
It will be good if you guys can post the download link of the unfinished game on a website as a free game, i don’t think any other companies had done this, but I don’t know any other companies that abandoned a game they worked on for three years either.

If there is a flow in my logic, please explain why.
 
It will be good if you guys can post the download link of the unfinished game on a website as a free game, i don’t think any other companies had done this, but I don’t know any other companies that abandoned a game they worked on for three years either.

If there is a flow in my logic, please explain why.

Loki has already answered this.

DogTheBoss: "Can we have a download for what has been made?"

Loki: "Afraid not. Tons of pitfalls and potential issues with that. :("
 
Good Day, Terrarians-

We wanted to take a few moments to share some important news with you all in regards to the status of Terraria: Otherworld.

[...] (quote truncated)
RIP otherworld :(... sad news. I'm glad you're at least trying to learn from it and, as my friend says, "you found a way that things didn't work". We just have to keep moving forward. Projects may die, but if I have learned anything from my 22 years of life, I know dreams never do. On that note, this might be a good time to say that, if you ever want to try again, I happen to have a great deal of interest getting into the field of software/game development. Just sayin'...
 
Regrettable, but understandable. That said, seeing that 1.36 block replacement vid has made me super hyped for that. Now I can do such things as making tunnels into the desert without having to dig the entire thing up, and not having to worry about picking chests or furniture up to upgrade house aesthetics.

Looking forward to it.
 
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