tAPI Thorium Mod+

Should I keep throwing out little updates here in there or stock pile a bunch of new things for 1.3?

  • Keep adding little things here and there!

    Votes: 48 36.1%
  • You should let the new things build up!

    Votes: 85 63.9%

  • Total voters
    133
  • Poll closed .
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Terraria 1.2.4.1, tAPI Builder r13a

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Building mod ThoriumMod+

Validating Jsons...
Validating ModInfo.json
Validating CraftGroups.json
Compiling code...
FleshAxe.cs (24,14)
'ThoriumMod.Items.FleshAxe.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
FleshHammer.cs (24,14)
'ThoriumMod.Items.FleshHammer.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
FleshPickAxe.cs (24,14)
'ThoriumMod.Items.FleshPickAxe.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
BloomingBlade.cs (24,14)
'ThoriumMod.Items.BloomingBlade.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
BronzeBlade.cs (24,14)
'ThoriumMod.Items.BronzeBlade.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
Executioner.cs (24,14)
'ThoriumMod.Items.Executioner.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
FrostFireKatana.cs (24,20)
'ThoriumMod.Items.FrostFireKatana.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
GeodeBlade.cs (24,20)
'ThoriumMod.Items.GeodeBlade.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
LifeLeech.cs (24,14)
'ThoriumMod.Items.LifeLeech.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
ObsidianSaber.cs (24,20)
'ThoriumMod.Items.ObsidianSaber.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
Rapier.cs (24,14)
'ThoriumMod.Items.Rapier.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
SearingBlade.cs (24,20)
'ThoriumMod.Items.SearingBlade.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
Slicicle.cs (24,20)
'ThoriumMod.Items.Slicicle.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
SoulSiphon.cs (24,14)
'ThoriumMod.Items.SoulSiphon.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^
ToothOfTheConsumer.cs (24,14)
'ThoriumMod.Items.ToothOfTheConsumer.DamageNPC(Terraria.Player, Terraria.NPC, int, ref int, ref bool, ref float)': no suitable method found to override
public override void DamageNPC(Player owner, NPC npc, int dir, ref int dmg, ref bool crit, ref float cMult)
^

Failed to build ThoriumMod+.

========================================

Built 0 mods.


;-; why... i wanna play too guys..
 
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