Toadoot
Terrarian
This weapon idea sounds complicated, and truth be told, may be exactly this, but not necessarily bad. The weapon would be affected by the time of the day, and possibly by the moon phase, like fishing.
Its stats would jumble up/change, boosting or lowering range, size, damage, mana usage, accuracy, firing rate and velocity, of course in a way so it's not objectively weak at one time compared to other.
My interpretation of this would be a spell, as you could tell from the mention of mana usage. I think this would be a brilliant weapon for strategizers, and at an appropriate time, a good one for just about anyone.
Prefer high-velocity projectiles that fire rapidly in exchange for damage? Sure, its time will come. Prefer slower tanks instead? Wait for a while.
Of course, the actual waiting part would be tedious, but I think this is an ok concept regardless. After all, it's not unplayable when it's not in your preferred state.
Its stats would jumble up/change, boosting or lowering range, size, damage, mana usage, accuracy, firing rate and velocity, of course in a way so it's not objectively weak at one time compared to other.
My interpretation of this would be a spell, as you could tell from the mention of mana usage. I think this would be a brilliant weapon for strategizers, and at an appropriate time, a good one for just about anyone.
Prefer high-velocity projectiles that fire rapidly in exchange for damage? Sure, its time will come. Prefer slower tanks instead? Wait for a while.
Of course, the actual waiting part would be tedious, but I think this is an ok concept regardless. After all, it's not unplayable when it's not in your preferred state.