Spencer_PK
Terrarian
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.1.1
- Controls Used
- Keyboard/Mouse
-Tinkerer's Workshop sprite has a tile framing issue
This is similar to this now fixed report of Garden Gnomes having two rows of pixels cut off from 1.4.0.5. The Tinkerer's Workshop has three rows of pixels that are in the internal sprite, but are not displayed in-game.
From top to bottom, this image has:
In-game sprite
Internal sprite
Red lines showing what gets cut off
Internal sprite assembled
I noticed this when looking through the sprites of the game. I wonder how long this bug has been in the game.
-Town Day music has a noticeable jump when the song loops
-The "Retro" Minimap Border doesn't fully cover the corners of the Minimap
This is very difficult to see. This pixel doesn't always show up, so you may have to move around to see it flicker. My resolution is 1920x1080 if that helps with reproducing this.
-Extra oddity: the Sharpening Station has sprites for being placed mirrored, but it always faces the same direction when placed. I'm not sure if this is a bug. Maybe this could be added as a feature because the sprites are already in the game.
This is similar to this now fixed report of Garden Gnomes having two rows of pixels cut off from 1.4.0.5. The Tinkerer's Workshop has three rows of pixels that are in the internal sprite, but are not displayed in-game.
From top to bottom, this image has:
In-game sprite
Internal sprite
Red lines showing what gets cut off
Internal sprite assembled
I noticed this when looking through the sprites of the game. I wonder how long this bug has been in the game.
-Town Day music has a noticeable jump when the song loops
-The "Retro" Minimap Border doesn't fully cover the corners of the Minimap
This is very difficult to see. This pixel doesn't always show up, so you may have to move around to see it flicker. My resolution is 1920x1080 if that helps with reproducing this.
-Extra oddity: the Sharpening Station has sprites for being placed mirrored, but it always faces the same direction when placed. I'm not sure if this is a bug. Maybe this could be added as a feature because the sprites are already in the game.