Absolutely love it, moss would be so thematic for many of my builds!
I think "reskin" is quite a bit of an unfair assessment. While the suggestion mirrors the contents of the Spider Nest, it has it's own variations, values, and functions that separate it from Spider Nests. It seems like you're getting caught up on the mirrored components -- and disregarding anything else.What I don't like about this is that you've pretty much made a complete reskin, rather than an alternative.
Thanks! I tried. I was told that if the suggestion isn't detailed, it wouldn't be supported at all... so I tried my best to insert everything I thought anyone might want to know. Even if I didn't quite understand everything myself.But the best thing I liked about this Suggestion was how the Suggestion was presented. In short, this Suggestion is all OCDs's(Obsessive Compulsive Disorder) Dream.
Courtesy of Baconfry, PhD.Thanks! I tried. I was told that if the suggestion isn't detailed, it wouldn't be supported at all... so I tried my best to insert everything I thought anyone might want to know. Even if I didn't quite understand everything myself.
I never thought cobwebs in ice caverns made too much sense to be honest .Pretty cool. Like a lot of the people in this thread I'd prefer if both this and the Spider Caves could spawn in the same world (with cobwebs being the thing covering our world, it makes more sense than "spider-moss" being in random caverns). Also, how would this afffect spawning in ice caves?
You mean during world gen?Why not Make Toad Caves having a lower Chance of Spawning than Spider Caves?
It makes Sense Cuz toad caves currently are better than Spider Caves
I would Suggest Spider caves have a 70% Chance of Spawning and Toad Caves having a Spawn chance of 30%