Tovlyn
Skeletron Prime
Don't worry, I'm trying to make time for more editing of older parts now, and reimagining the traps for this is one of the points on my admittedly quite large and underprioritized agenda. Thanks for the tip regarding the boss, will start playing around with the sprite for a bit and see what I can come up with.Hmm after looking over this after some long dungeon runs for rare paintings how about adding so more spectral aspects to the Boss? For me it feels like the dungeon spirits sort of tie everything down in the dungeon together so it would make sense for at least an aesthetic link between the two. (maybe Dungeon spirits could spiral into Necronomitron when summoned?
Overall its grown on me with time personally I still lean more towards invincible enemy traps but I approve!