NPCs & Enemies Town NPCs take fall damage

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Because they all have a Lucky Horseshoe on them, silly!

Kidding aside, it would be a nice touch, but do we really need another hazard to take down our NPCs, especially on Expert?
 
I guess that could work, but it would seem more so like an Expert-only feature to me.

Especially with certain builds with high ledges and whatnot. Since the NPCs have no viable way to counter fall-damage, it would prove very threatening to them. (The same could be said with them drowning. Yes, since they do drown, they should take fall damage logically; however you can easily same an NPC from drowning by draining the said water source. If an NPC falls a lethal high, there is no viable way for you to stop them unless they land in water or something else that stops fall damage. Which then, ironically, they can drown.)
 
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