PsychoPiper
Terrarian
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.4.9
- Controls Used
- Keyboard/Mouse
This Reddit thread shows that this issue has seemingly been prevalent for several years now. I'm not sure what exactly triggers this bug, but something seems to get the Traveling Merchant stuck in a state where his spawn checks will always fail until an NPC is killed. After entering hardmode, I spent nearly an entire in-game month without him spawning a single time. This is not the first world this has happened to me on. After fighting WoF to kill the guide, he proceeded to spawn for the next few days without issue, and I haven't had any problems since. I understand that you can just get unlucky, but at a ~20% chance per day on average, it doesn't seem like a coincidence that this many people have experienced this issue, nor that I've experienced it on two worlds in a row now.