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tAPI Trekko727's Guns Mod

What should be the next update for 0.8.7?

  • Work on the Gun system, View Range, and Gun Accuracy (takes alot of time, 3-5 months)

    Votes: 9 56.3%
  • Work on 33 more guns

    Votes: 7 43.8%

  • Total voters
    16
  • Poll closed .

Trekko727

Terrarian
Hello fellow Terrarians!
I present to my Gun Mod!
This mod works for tAPI 3.2.1.5 for Terraria 1.2.4.1
Thanks to Shockah, berberborscing, DivermanSam for helping me with the C# file and Loki because I wasnt sure about the rules so I asked him!
This mod project is being developed by:
Trekko727 - Spriter, and probably the only coder to it.
I welcome volunteers who are willing to help me out by any means.
Simple terms and condition:

You are NOT ALLOWED to modify this mod UNDER ANY CIRCUMSTANCES.
Do not re-post this mod and call it your own.
If you have any questions regarding the mod, contact me.

PLEASE give me credit if you upload this mod on a video and PM me before doing so.
Last of all, don't disobey all of this. Im gonna kill you.
-====Notes====-
I'm going to work on this mod but since tAPI is no longer supporting 1.3, I'll be using tModLoader instead.
I've learnt how to code but not sure if it will work.
If you have any suggestions of weapons or ideas, please do not hesitate to post it!
RELEASE DATE: TBA (unknown date yet)
=================
Total Guns in this mod: 10
Total new types of ammunition: 2
Total new Recipes: 29
-===Changelog===-
- Steel Bar changed to "Weaponry Steel Bar"
- Modern bullet uses bullet casing and 2 copper ore instead
- Bullet casing uses only 1 Weaponry Steel Bar and makes 4 bullet casing
- Many mechanisms and construction items modified crafted items from Steel Bar to Weaponry Steel Bar
- Shotgun shells modified crafting items from lead ore to copper ore
- Buffed Minigun fire rate to 2FPS (30RPS/ 1800RPM)
- Minigun autoReuse set to true.
- Some older version ammunitions sell value have reduced by 70% - 33% and every old ammunition value raised by 250% afterwards.
- Previous ammunitions cannot be used but is replaced by Bullet but can be sold.
- Tweaked recipes for ammunitions.
- Reduced .600 Nitro Express Rounds from 100 Lead Ores to 50.
- Fixed .303 British minor bug.
- Modified Steel Bar recipe from Lead Bar to Iron Bar.
- First Release
- Guns modified to fire Semi-Auto and decreased fire rate by 12 frames.
- Revised recipe list.
-===Categories and Gun Content (with Recipe guide)===-
NOTE: Guns use Bullet (look further below on how to craft them)
All to be built at Iron Anvil.
Nitro Express 600v2.png
Nitro Express 600
Calibre : 15.7 mm
Damage : 150
Accuracy ( @ 100 metre) : 0.41 (max accuracy)
Rate of Fire : 25.4/min
Aim Time : 2.7 s
Shells per clip : 6
Reload clip time (entire clip) : 5.5 s
( Pistol Mechanism (x1) + Gun Barrel (x1) + Titanium Bar (x6) )
Nothing yet. :c
Lee Enfieldv2.png
Lee Enfield
Calibre : 7.7 mm
Damage : 92
Accuracy ( @ 100 metre) : 0.31 (max accuracy)
Rate of Fire : 51.2/min
Aim Time : 2.4 s
Shells per clip : 5
Reload clip time (entire clip) : 2.8 s
( Bolt Action Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Wood (x6) )
M4A1v2.png
M4A1
Calibre : 5.56 mm
Damage : 15
Accuracy ( @ 100 metre) : 0.41 (max accuracy)
Rate of Fire : 600.2/min
Aim Time : 1.8 s
Shells per clip : 30 / 50 /100
Reload clip time (entire clip) : 2.2 s
( Assault Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x8) )
Ots 14 Groza 1v2.png
Ots-14 Groza 1
Calibre : 7.62 mm
Damage : 24
Accuracy ( @ 100 metre) : 0.38 (max accuracy)
Rate of Fire : 900.3/min
Aim Time : 2.3 s
Shells per clip : 30 / 45 / 75
Reload clip time (entire clip) : 2.4 s
( Bullpup Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x4) + Orange Dye (x1) )
Mk47v2.png
Mk-47
Calibre : 7.62
Damage : 25
Accuracy ( @ 100 metre) : 0.32 (max accuracy)
Rate of Fire : 750.7/min
Aim Time : 1.8 s
Shells per clip : 30 / 45 / 75
Reload clip time (entire clip) : 2.2 s
( Battle Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x14) )
SCAR-H Mk 17v4.png
SCAR-H Mark 17
Calibre : 7.62 mm
Damage : 24
Accuracy ( @ 100 metre) : 0.63 meter (max accuracy)
Rate of Fire : 750.3/min
Aim Time : 1.5 s
Shells per clip : 20 / 30 / 50
Reload clip time (entire clip) : 3.0 s
( Battle Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x14) + Orange Dye (x1) )
Nothing yet.
AA-12v2.png
AA-12
Calibre : 18.53 mm
Damage : 52
Accuracy ( @ 100 metre) : 0.63 meter (max accuracy)
Rate of Fire : 360.7/min
Aim Time : 1.2 s
Shells per clip : 30 / 50
Reload clip time (entire clip) : 4.8 s
( Shotgun Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x8) )
M60 Machine Gunv2.png
M60 GPMG
Calibre : 7.62 mm
Damage : 22
Accuracy ( @ 100 metre) : 0.36 m (max accuracy)
Rate of Fire : 900.3/min
Aim Time : 1.8 s
Shells per clip : 100 /500
Reload clip time (entire clip) : 5.7 s
( Light Machine Gun Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x20) )
M134 Minigunv2.png
M134 Minigun
Calibre : 7.62 mm
Damage : 26
Accuracy ( @ 100 metre) : 0.43 (max accuracy)
Rate of Fire : 1801.8/min
Aim Time : 0.9 s
Shells per clip : 1000
Reload clip time (entire clip) : 14.9 s
( Rotating Piston Mechanism (x1) + Gas Piston (x2) + Gun Barrel (x6) + Steel Bar (x15) + Wire (x3) )
So sorry! Nothing in here!

-==== Material Recipes ====-
Mechanisms go to Sawmill to craft.
Steel Bar.png
Steel Bar ( Iron Bar (x1) + Hellstone Bar (x2) = 2x Steel Bar )@ Furnace
Spring.png
Spring ( Steel Bar (x3) + Hook (x2) = 2x Spring ) @ Iron Anvil
BarrelLong.png
Gun Barrel ( Weaponry Steel Bar (x2) ) @ Iron Anvil
Gas Piston.png
Gas Piston ( Weaponry Steel Bar (x2) + Hook (x1) + Gel (x20) + Spring (x1) )
Gun Mechanism LMG AR BR AA-12.png
Pistol Mechanism ( Weaponry Steel Bar (x4) + Illegal Gun Parts (x1) + Wire (x7) + Hook (x2) )
Rifle BA Rifle Mechanism.png
Rifle Mechanism ( Steel Bar (x8) + Illegal Gun Parts (x1) + Wire (x8) + Hook (x3) )
Rifle BA Rifle Mechanism.png
Bolt Action Rifle Mechanism ( Steel Bar (x7) + Illegal Gun Parts (x1) + Wire (x8) + Hook (x4) )
Gun Mechanism LMG AR BR AA-12.png
Assault Rifle Mechanism ( Steel Bar (x8) + Illegal Gun Parts (x1) + Wire (x15) + Hook (x2) )
Gun Mechanism LMG AR BR AA-12.png
Battle Rifle Mechanism ( Steel Bar (x11) + Illegal Gun Parts (x1) + Wire (x18) + Hook (x3) )
Gun Mechanism LMG AR BR AA-12.png
Light Machine Gun Mechanism ( Steel Bar (x10) + Illegal Gun Parts (x1) + Wire (x21) + Hook (x4) )
Rotating Piston Mechanism.png
Gas Piston Mechanism ( Steel Bar (x9) + Illegal Gun Parts (x1) + Wire (x16) + Hook (x6) + Spring (x6) )
Gun Mechanism LMG AR BR AA-12.png
Shotgun Mechanism ( Weaponry Steel Bar (x7) + Illegal Gun Parts (x1) + Wire (x15) + Hook (x3) )
Empty_Bullet.png
Bullet Casing (Weaponry Steel Bar (x1) = x4 Bullet Casing) @ Iron Anvil
Modern Bullet.png
Bullet (Ammunition use) ( Bullet Casing (x1) + Lead Ore (x2) )
12Gaugeshells.png
12-Gauge Shell (Shotgun Ammunition) ( Bullet Casing (x1) + Copper Ore (x1) + Musket Ball (x4) )
Gun Ammunition WILL use EITHER Bullet or 12-Gauge Shell
DOWNLOAD SECTION!!
Please have Game launcher together with tAPI installed
Place this file in
C:\Users\Username\Documents\My Games\Terraria\tAPI\Mods\Local
----------------
If there are any issues, please write a comment below the error or PM me
Peace Out, Trekko727
 

Attachments

Last edited:

Joe Dolca

Golem
Did you think about the logistics of getting 100 lead ore at once in anything other than past hardmode? For just 50 bullets it seems obscene. I'd make ammo cheaper.
 

Everybody

Spazmatism
Hello fellow Terrarians!
I present to my Gun Mod!
This mod works for tAPI 3.2.1.5 for Terraria 1.2.4.1
Gun Images and Json file made by me!
Thanks to Shockah, berberborscing, DivermanSam for helping me with the C# file and Loki because I wasnt sure about the rules so I asked him!
-====Notes====-
Many guns images were made but are not in this version of release due to other plans.
some weapon types are not available for now, very sorry, working on it together with other guns.
Pls read the entire post to understand everything you need to know about how you can obtain them (they are available on hardmode because the bullets cannot be crafted)
Guns that have been released right now are basically OP at this point because they will do ~50 damage per shot.
At this moment, all guns are in "Semi-Automatic" because I am planning out a systematic loading and reloading system which will be very awesome and will come in a late update.
Total Guns in this mod: 10
Total new types of ammunition: 9 (one of them uses the same as the others)
Total new Recipes: 36
-===Categories and Gun Content (with Ammunition types & Recipe Guide)===-
All to be built at Iron Anvil.
View attachment 15244 Nitro Express 600 (.600 Nitro Express Rounds) ( Pistol Mechanism (x1) + Gun Barrel (x1) + Titanium Bar (x6) )
Nothing yet. :c
View attachment 15227 Lee Enfield (.303 British) ( Bolt Action Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Wood (x6) )
View attachment 15231 M4A1 (5.56 x 45 mm Standard Magazine) ( Assault Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x8) )
View attachment 15238 Ots-14 Groza 1 (7.62 x 39 mm Russian Extended Magazine) ( Bullpup Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x4) + Orange Dye (x1) )
View attachment 15233 Mk-47 ( 7.62 x 39 mm Russian Extended Magazine) ( Battle Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x14) )
View attachment 15235 SCAR-H Mark 17 (7.62 x 51 mm NATO Drum Magazine) ( Battle Rifle Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x14) + Orange Dye (x1) )
View attachment 15237 AA-12 (12-Gauge Drum Magazine) ( Shotgun Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x8) )
View attachment 15234 M60 GPMG (7.62 x 51 mm Belt Fed Magazine) (General Purpose Machine Gun) ( Light Machine Gun Mechanism (x1) + Gas Piston (x1) + Gun Barrel (x1) + Steel Bar (x20) )
View attachment 15236 M134 Minigun (7.62 x 51 mm Cartridge) ( Rotating Piston Mechanism (x1) + Gas Piston (x2) + Gun Barrel (x6) + Steel Bar (x15) + Wire (x3) )
So sorry! There are none currently!
So sorry! Nothing in here!

-==== Material Recipes ====-
Mechanisms go to Sawmill to craft.
View attachment 15239 Steel Bar ( Lead Bar (x1) + Hellstone Bar (x2) = 2x Steel Bar )@ Furnace
View attachment 15240 Spring ( Steel Bar (x3) + Hook (x2) = 2x Spring ) @ Iron Anvil
View attachment 15242 Gun Barrel ( Steel Bar (x2) ) @ Iron Anvil
View attachment 15241 Gas Piston ( Steel Bar (x2) + Hook (x1) + Gel (x20) + Spring (x1) )
View attachment 15245 Pistol Mechanism ( Steel Bar (x4) + Illegal Gun Parts (x1) + Wire (x7) + Hook (x2) )
View attachment 15243 Rifle Mechanism ( Steel Bar (x8) + Illegal Gun Parts (x1) + Wire (x8) + Hook (x3) )
View attachment 15243 Bolt Action Rifle Mechanism ( Steel Bar (x7) + Illegal Gun Parts (x1) + Wire (x8) + Hook (x4) )
View attachment 15245 Assault Rifle Mechanism ( Steel Bar (x8) + Illegal Gun Parts (x1) + Wire (x15) + Hook (x2) )
View attachment 15245 Battle Rifle Mechanism ( Steel Bar (x11) + Illegal Gun Parts (x1) + Wire (x18) + Hook (x3) )
View attachment 15245 Light Machine Gun Mechanism ( Steel Bar (x10) + Illegal Gun Parts (x1) + Wire (x21) + Hook (x4) )
View attachment 15245 Shotgun Mechanism ( Steel Bar (x7) + Illegal Gun Parts (x1) + Wire (x15) + Hook (x3) )
View attachment 15247 Bullet Casing ( Steel Bar (x2) = x4 Bullet Casing) @ Iron Anvil
View attachment 15246 Bullet (not used for shooting lol because theres no magazine :p) ( Bullet Casing (x1) + Lead Ore (x2) )
Gun Ammunition ARE DIFFERENT so pls do not get mixed up
Every ammunition stack will need ( Bullet (x50) + Iron Bar (x2 - 5) ) @ Work Bench
Except for .600 Nitro Express Bullets which requires ( Bullet Casing (x50) + Lead Ore (x100) = x50 .600 Nitro Express Rounds )
DOWNLOAD SECTION!!
https://www.dropbox.com/s/g17r6rp9ls5m3fs/T727Mod.tapi?dl=0
This Topic will be updated almost every 1-2 months
Peace Out, Trekko727
Shouldn't steel bars also be made with Iron?
 

Trekko727

Terrarian
Shouldn't steel bars also be made with Iron?
Yea but that make crafting very hard and tiring unless I can have people searching for more iron and hellstone instead would be better.
Also on a side note: patch 0.8.6 is coming which will be updating images and recipes. Afterwards will come update 0.8.7 which will have additional 24 weapons and 5 potions with 5 new recipes.
 

Guiding Intense

Terrarian
finally i can protect my fellow player with me and my friends with this guns

<Double Post Merged: Please us 'Edit' Button at bottom left of post.>

sorry for double post i found a bug
TAPI.Mods+LoadException: No item "Bullet" found for recipe of item "T727Mod:303British"
at TAPI.RecipeResolver.Resolve()
at TAPI.ResolverQueue.ResolveAll()
at TAPI.Mods.Load()
Need help Fixing it (Joke i dont know how to fix it)
 
Last edited by a moderator:

Trekko727

Terrarian
Sorry to DP (double post) but fixed the bugs and reduced the total number of Lead Ore required for .600 Nitro Express ammunition. Also modified the recipes for Steel Bar to Iron Bar (x1) + Hellstone (x2) = 2 Steel Bar
Download:
 

Attachments

StarHorder

Terrarian
That minigun should go in the heavy machine guns, it is no where near light.

Also, TAPI is in version r14a and no longer requires GL.
 

Trekko727

Terrarian
That minigun should go in the heavy machine guns, it is no where near light.

Also, TAPI is in version r14a and no longer requires GL.
Oops, my bad. I will check tAPI and reconfirm.
[DOUBLEPOST=1418946982][/DOUBLEPOST]
the sprites should be in 2X2
Sorry double post, yes that is going to be in my next update 0.8.6 with other things I will redo. Thanks for pointing it out!
 
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