tAPI Tremor Mod

Do you like our mod?

  • Yes! It is fantastic!

    Votes: 173 92.5%
  • Nope. It is terrible!

    Votes: 14 7.5%

  • Total voters
    187
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I just downloaded this mod last night to try out today, and it seems to be working fine so far..
There's only one problem..
I have 40 Grey Bricks, a full stack of torches, 42 Iron bars, and 400+ wood, but the Cooking Grill doesn't appear in my crafting list. The hunger system is indeed active (and I bet my character is sick to death of green apples by now), but it won't let me craft it? I've tried standing near both workbenches, a furnace, and old furnace, an anvil; nothing. :(

Also, if there was a link to a more detailed wiki for this mod, that'd be fantastic as there's little to no info on the rest of the mod which appears to be pretty big.
I don't mean to sound rude, but with a mod of this size, there's no excuse to have so little information on it. I shouldn't have to go diving through nearly 40 pages of conversations to pick up tidbits of info that should be on the front page, ya know?

Again, I apologize if I sound rude, but a lack of information coupled with an important item not in the craft list is just not okay.
 
I just downloaded this mod last night to try out today, and it seems to be working fine so far..
There's only one problem..
I have 40 Grey Bricks, a full stack of torches, 42 Iron bars, and 400+ wood, but the Cooking Grill doesn't appear in my crafting list. The hunger system is indeed active (and I bet my character is sick to death of green apples by now), but it won't let me craft it? I've tried standing near both workbenches, a furnace, and old furnace, an anvil; nothing. :(

Also, if there was a link to a more detailed wiki for this mod, that'd be fantastic as there's little to no info on the rest of the mod which appears to be pretty big.
I don't mean to sound rude, but with a mod of this size, there's no excuse to have so little information on it. I shouldn't have to go diving through nearly 40 pages of conversations to pick up tidbits of info that should be on the front page, ya know?

Again, I apologize if I sound rude, but a lack of information coupled with an important item not in the craft list is just not okay.
We have Tremor mod Wiki, but it only in Russian(
You can try to navigate by pics or you can use a translator)
[DOUBLEPOST=1430765348,1430765333][/DOUBLEPOST]
We have Tremor mod Wiki, but it only in Russian(
You can try to navigate by pics or you can use a translator)
http://ru.terraria-tremor-mod.wikia.com/wiki/Terraria_Tremor_Mod_вики
 
That helps! Now I can put my waning knowledge of Russian to use. ^_^
That doesn't explain why I can't craft the grill though, and even the wiki says the recipe is correct. I find it a bit strange that it wants a furnace instead of bricks for lead generated worlds though. 0_o
"recipes":
[{
"items": { "Gray Brick": 20, "Iron Bar": 12, "Wood": 5, "Tremor:Charcoal": 12 },
"tiles": [ "Work Bench" ],
"creates": 1
},
{
"items": { "Gray Brick": 20, "Lead Bar": 12, "Wood": 5, "Tremor:Charcoal": 12 },
"tiles": [ "Work Bench" ],
"creates": 1
}]
Taken out of GrillStove.json

So, I really don't know why you can't craft it.O_o
 
"items": { "Gray Brick": 20, "Iron Bar": 12, "Wood": 5, "Tremor:Charcoal": 12 },
"tiles": [ "Work Bench" ],
"creates": 1

That says charcoal..
Wiki says charcoal is a thing..
*goes to see in-game*

Nope, can't make charcoal either. The wiki claims it's craftable at a furnace with wood when the .json of Charcoal actually calls it Coal and associates it with Coal Ore.
So if that's to be believed, then the wiki and the front page are wrong about the recipe, and that should probably be changed. :x
 
That says charcoal..
Wiki says charcoal is a thing..
*goes to see in-game*

Nope, can't make charcoal either. The wiki claims it's craftable at a furnace with wood when the .json of Charcoal actually calls it Coal and associates it with Coal Ore.
So if that's to be believed, then the wiki and the front page are wrong about the recipe, and that should probably be changed. :x
Charcoal = Coal, just another name.
[DOUBLEPOST=1430801767,1430801643][/DOUBLEPOST]
Charcoal = Coal, just another name.
And ok, we will fix Wiki recipe=)
 
The food bar looks fine for me. There's a "bug" that when you left and rejoin a server in multiplayer, it gets full again. But I don't think that's a bug. I'm not quite sure.
read my previous comment dude
 
I wanted to ask something. Is It just me or the nights aren't "so hard"

I wanted to ask something as well - somebody above said something like this

Charcoal = Coal, just another name.

I didn't read the whole conversation but Isn't this like it = Coal is found underground etc. , Charcoal is made out of wood, right?
 
I didn't read the whole conversation but Isn't this like it = Coal is found underground etc. , Charcoal is made out of wood, right?

That is correct, but I think they meant it's just another name for an item in the mod as there is no actual Charcoal in the game at the moment. It comes from Coal Ore. Haven't found any yet, but in theory that's how it works. :P
 
It's great mod. It would be good if they add more magical things prehardome and hardmode.
 
It's great mod. It would be good if they add more magical things prehardome and hardmode.

I agree lots of magic weapons is something a mod needs, even thought I prefer melee, but things like "Crimson Rod" are always helping and I would say this mod needs summoner items as well ( I didn't check lately what was added in the updates so sorry If there are lots of magic and summoner staffs accesorys etc. etc. )
 
so im not sure if it was your mod..but I think your mod is the only mod to allow unique enemies in a blood moon..i COULD be wrong..but I killed SOMETHING (not sure what..too many enemies on screen to make it out) and tapi crashed without an error report..this only happened during a pre-hardmode bloodmoon, nothing during the normal night
 
Well, everything appears to be fine now that I've found Coal Ore in my game. :dryadgrin:

Now I won't lie, I was kinda rooting around the files for other little goodies I should probably know about, and I came across an interesting little thing..
Not sure if I should actually know about it or not considering I don't see a recipe for it in the tiles or items folders.. but I found a
Hen House
and was wondering if that's a clue to a future update or not.

The sounds of the animals sound like they come from Minecraft, but somehow seem more.. unsettling when you're killing them. :dryadconfused:
 
I ve just installed Tremor mod to play it with a friend and when I execute tApi server it crashes:

System.FileNotFoundException: Could not load file or assembly 'tAPI, Version=1.0.0.0, Culture=neutral... System could not find specified file in Terraria.ProgramServer.Main(String[] args)

How can I solve it?

Thanks
 
I ve just installed Tremor mod to play it with a friend and when I execute tApi server it crashes:

System.FileNotFoundException: Could not load file or assembly 'tAPI, Version=1.0.0.0, Culture=neutral... System could not find specified file in Terraria.ProgramServer.Main(String[] args)

How can I solve it?

Thanks
That's strange. I've played with mod with our team and everything worked fine.
Try this:
1. Hoster enables mod and runs server
2. Everyone creates characters, then disable mod and join the game.
 
And the Elite Bloodmoon Warrior still crashes my server. Not a big problem, but it exists.
 
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