tModLoader Tremor Remastered [discontinued]

Do you like Tremor Mod? (If "No" please tell why)

  • Yes!

    Votes: 1,490 86.1%
  • Nope.

    Votes: 241 13.9%

  • Total voters
    1,731
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Did a quick skim but maybe someone can answer! Starting a Thorium runthrough with a friend tonight and was thinking of adding Tremor as well. I believe there are no issues running them together but is there anything I need to know before trying to use Tremor in multiplayer, assuming it works at all! Thanks :)
 
@Cole Murdoch Yeah they asked that before and the answer is that both mods work well together and In multiplayer as well (at least for the most part). If you find any issue be sure to check what's causing it and report it please.
 
IDK if this was already addressed but Bicholmere Spear is ranged damage i think it's supposed to be throwing damage and the possessed armor doesn't have any stats or bonuses so i think it was intended to be vanity item maybe but it's registered as normal armor.
 
I just started a playthrough with this awesome mod and I'm not sure if these issues have been addressed in 180 pages of this thread but: Carrow is super OP, ladders don't like getting hit with hammer they kind of mess up their textures, one of the wolves (or possibly all of them I don't remember which) has a frame at some point which has a line floating above it, and the chef's hat is currently free.
 
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Did a quick skim but maybe someone can answer! Starting a Thorium runthrough with a friend tonight and was thinking of adding Tremor as well. I believe there are no issues running them together but is there anything I need to know before trying to use Tremor in multiplayer, assuming it works at all! Thanks :)
They work fine together ;)

I just started a playthrough with this awesome mod and I'm not sure if these issues have been addressed in 180 pages of this thread but: Carrow is super OP, ladders don't like getting hit with hammer they kind of mess up their textures, one of the wolves (or possibly all of them I don't remember which) has a frame at some point which has a line floating above it, and the chef's hat is currently free.
Everything is fixed already :)
 
Did a quick skim but maybe someone can answer! Starting a Thorium runthrough with a friend tonight and was thinking of adding Tremor as well. I believe there are no issues running them together but is there anything I need to know before trying to use Tremor in multiplayer, assuming it works at all! Thanks :)
There is a bit of overlap with similar items, so make sure you know which item you're crafting and whatnot.
 
I found a bug with Light & Dark Plank Walls, whenever you try to place them, it places blue dungeon brick walls and doesn't consume the item, you also cannot build over them, or hammer them off.

Another Bug: Helmets don't work on mannequins
 
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I found a bug with Light & Dark Plank Walls, whenever you try to place them, it places blue dungeon brick walls and doesn't consume the item, you also cannot build over them, or hammer them off.

Another Bug: Helmets don't work on mannequins
Those two bugs are already known by zadum.
EDIT: And also were reported before.
 
Uhm, i have been searching for the arabian merchant for about 30 ingame days now but he wont appear, i even built an house in the dessert for him

Do i have to be in hardmode? Is he bounded like the Wizzard or Goblin?

(iam still pre-hardmode)
 
Uhm, i have been searching for the arabian merchant for about 30 ingame days now but he wont appear, i even built an house in the dessert for him

Do i have to be in hardmode? Is he bounded like the Wizzard or Goblin?

(iam still pre-hardmode)

You need a kill Rukh.
 
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