Celris
Plantera
I think hes asking what will there be in the next update.Sure, you can make suggestions. But what do you mean by "What will be in the next update"?
content for 1.3
I think hes asking what will there be in the next update.Sure, you can make suggestions. But what do you mean by "What will be in the next update"?
Are you sure you are using 1.2.1.5 version?
There is a link in the end of OP.Where can I get the download link for that?
That is because Mod Browser doesn't work for me correctly for some reason.
There is a link in the end of OP.
I agree with youWatch 1.3 be released on August 31st at 12:00 exactly
They work fine togetherDid a quick skim but maybe someone can answer! Starting a Thorium runthrough with a friend tonight and was thinking of adding Tremor as well. I believe there are no issues running them together but is there anything I need to know before trying to use Tremor in multiplayer, assuming it works at all! Thanks
Everything is fixed alreadyI just started a playthrough with this awesome mod and I'm not sure if these issues have been addressed in 180 pages of this thread but: Carrow is super OP, ladders don't like getting hit with hammer they kind of mess up their textures, one of the wolves (or possibly all of them I don't remember which) has a frame at some point which has a line floating above it, and the chef's hat is currently free.
There is a bit of overlap with similar items, so make sure you know which item you're crafting and whatnot.Did a quick skim but maybe someone can answer! Starting a Thorium runthrough with a friend tonight and was thinking of adding Tremor as well. I believe there are no issues running them together but is there anything I need to know before trying to use Tremor in multiplayer, assuming it works at all! Thanks
Those two bugs are already known by zadum.I found a bug with Light & Dark Plank Walls, whenever you try to place them, it places blue dungeon brick walls and doesn't consume the item, you also cannot build over them, or hammer them off.
Another Bug: Helmets don't work on mannequins
Uhm, i have been searching for the arabian merchant for about 30 ingame days now but he wont appear, i even built an house in the dessert for him
Do i have to be in hardmode? Is he bounded like the Wizzard or Goblin?
(iam still pre-hardmode)