Wait, Tremor doesn't work fine with Cheat Sheet now! :O
[doublepost=1488810010,1488809974][/doublepost]
Can you remind me what's your problem, please?
Sooo, i came back. My problem is that the mod randomly disables other mods, and the TModloader display these texts:
Index was outside the bounds of the array.
at Terraria.Player.FindBuffIndex(Int32 type)
at Tremor.NPCs.TremorNPC.SetDefaults(NPC npc) in c:\Users\zadum4ivii\Documents\My Games\Terraria\ModLoader\Mod Sources\Tremor\NPCs\TremorNPCInfo.cs:line 10
at Terraria.ModLoader.NPCLoader.SetupNPC(NPC npc)
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
at Terraria.NPC.CloneDefaults(Int32 Type)
at LegendOfTerraria3.NPCs.PHM.Rare.Dan.SetDefaults() in c:\Users\Saph\Documents\My Games\Terraria\ModLoader\Mod Sources\LegendOfTerraria3\NPCs\PHM\Rare\Dan.cs:line 15
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
Index was outside the bounds of the array.
at Terraria.Player.FindBuffIndex(Int32 type)
at Tremor.NPCs.TremorNPC.SetDefaults(NPC npc) in c:\Users\zadum4ivii\Documents\My Games\Terraria\ModLoader\Mod Sources\Tremor\NPCs\TremorNPCInfo.cs:line 10
at Terraria.ModLoader.NPCLoader.SetupNPC(NPC npc)
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
at Terraria.NPC.CloneDefaults(Int32 Type)
at SpiritMod.NPCs.Town.LoneTrapper.SetDefaults() in c:\Users\colton\Documents\My Games\Terraria\ModLoader\Mod Sources\SpiritMod\NPCs\Town\LoneTrapper.cs:line 18
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation operation)
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
And also, the game crashed and displayed this: