zadum4ivii
Official Terrarian
Thanks, gonna try adding themCalamity adds the Meowthrower, Thorium adds a Cleric Emblem and a Ninja Emblem, I think Spirit does too, though I'm not too sure.
Thanks, gonna try adding themCalamity adds the Meowthrower, Thorium adds a Cleric Emblem and a Ninja Emblem, I think Spirit does too, though I'm not too sure.
We know about the wrong ore spawn. We apologize it broke your buildCongratulations Zadum, I never thought I'd ever get upset enough to actually be forced to make a terraria forums account. But you managed to do it.
I have been using the Tremor mod for a while now, and I just uploaded the latest update (I assume its the latest). I was having fun time until I defeated Trinity. I was pretty happy about the loot it gave, but it went down south FAST. The Collapsynite and Angelity (or what ever they were called) spawned in my world, and I thought, "hay this is easy to farm". But then I go to my humongous castle, that I have spent the past 2 months building, and discover that it has been PEPPERED with pink and turquoise ORE!!!
I spent hour and a half fixing the damages done by the ore spawn, and replacing the furniture and mechanism I had place down! Now I will admit that if my castle wasn't the size of a biome, it wouldn't have had that much ore spawn in it. But even in that case, I'm not the one at fault here. This stuff better not spread or spawn in new ore veins later on!
Also, I would like to ask why it spawns so much of the ore? There don't seem to be that many uses for the bars.
Don't forget about the Demon Trophy from CalamityThanks, gonna try adding them
I was having fun time until I defeated Trinity. I was pretty happy about the loot it gave, but it went down south FAST. The Collapsynite and Angelity (or what ever they were called) spawned in my world, and I thought, "hay this is easy to farm". But then I go to my humongous castle, that I have spent the past 2 months building, and discover that it has been PEPPERED with pink and turquoise ORE!!!
I spent hour and a half fixing the damages done by the ore spawn, and replacing the furniture and mechanism I had place down! Now I will admit that if my castle wasn't the size of a biome, it wouldn't have had that much ore spawn in it. But even in that case, I'm not the one at fault here. This stuff better not spread or spawn in new ore veins later on!
Also, I would like to ask why it spawns so much of the ore? There don't seem to be that many uses for the bars.
There's a way to ensure new spawning ores won't suddenly appear in areas where the player directly built structures or otherwise interfered with, correct?We know about the wrong ore spawn. We apologize it broke your build
We're already changing it spawn.
because the tremor devs are kind to usZadum, i heard some people say bosses in tremode are ridiculously weak, like the space whale having 200k hp and the trinity only having like 330k total, is that true? And if it is true, why?
I can understand not making the bosses UBER HARD GIT GUD mode being kind but making them all 10x weaker than they should be is just bad balancing, lol.because the tremor devs are kind to us
its kind because you can actually beat themI can understand not making the bosses UBER HARD GIT GUD mode being kind but making them all 10x weaker than they should be is just bad balancing, lol.
lmao, there's a big difference between using post-ML gear being autowin against them and the bosses being winnable.its kind because you can actually beat them