DicemanX
Brain of Cthulhu
Truffle Worm farming tends to be a pain for many players who wander around mushroom biomes trying to catch those rare and elusive worms. I present an approach to catching Truffle Worms in vast quantities in a very short period of time:
The design of the farm is based upon Full Metal Kirby's pit idea presented here:
http://www.terrariaonline.com/threads/truffle-worm-farm-100-per-hour.147672/
The farm presented in the video is designed to catch upwards of around 300 worms per hour. It can be fully automated as well, since the player can hold down the left mouse button to continuously swing the net and catch any truffle worms that fall into the pit.
Autofarm set-up (with and without wiring):
Dimensions are very important. Spawns in the farm are limited to the off-screen surfaces to the left and right of the player. Truffle Worms spawn on mushroom grass surfaces, so the mushroom grass surfaces need to be between 62 tiles and 84 tiles to the left and right of the player. The farm has open space above those surfaces up to 47 blocks above where the player is stationed, since spawns can initiate in mid-air. Having such open space will maximize spawn rate. All areas below the spawn surfaces up to 47 blocks are filled in to prevent spawns there.
Kill Engines:
To rapidly kill non-truffle worm mobs, dart traps and spiky ball traps are used. The spiky ball chambers are for killing Fungi Bulbs that spawn on the surface and move their bulbs below the surface towards the player. A player-placed background wall in those chambers prevents spawns there. A dart trap battery sweeps 1 block above the spawn surface to kill all other non-truffle worm mobs. Here's a closer look at the dart trap battery:
The battery consists of 28 super dart traps that have been actuated into the background so that they can shoot through each other (14 Super Dart Traps will also work well so long as they have a 1 block space in between each other). Each dart is wired to a pressure plate that is activated when a bird passes over it. When the player teleports into the farm the bird statue is automatically activated, and the bird that spawns passes over all of the pressure plates in the bird tunnel activating the dart traps in sequence. The final pressure plate in the bird tunnel also activates the bird statue, spawning the next bird. All birds fly up and to the right after passing through the bird tunnel, activating a dart trap there that kills them. This bird engine avoids having to use any 1-second timers and automatically shuts off when the player teleports out of the arena since all birds despawn.
Maximizing Spawn Rates of Truffle Worms:
Spawn rates are maximized by building the farm in the jungle biome in the stone layer. To create a jungle biome, 80 jungle grass blocks or 80 Lihzahrd Temple blocks need to be on-screen. Spawn rate in Terraria is capped at 60 (which means a 1 in 60 chance of a spawn occurring every 1/60th of a second; the lower the spawn rate the better) and the maximum number of spawns is capped at 15. A player-placed Water Candle increases both the spawn rate and max spawns by 25% (which means the spawn rate is multiplied by 0.75 for the water candle). Here are the actual spawn rates and max spawns with and without a placed candle for jungle biomes in stone layers:
Jungle biome in the Stone layer:
Spawn Rate = 86
Max spawns = 15
Jungle biome in the Stone layer + mounted Water Candle:
Spawn Rate = 86(0.75) = 64.5
Max spawns = 15
Source:
http://terraria.wiki.gg/NPC_spawning
Since the max number of spawns in the farm is already at the cap, and since the spawn rate is extremely close to the cap, there is no need to use Battle Potions.
List of items needed to build this farm:
28 Super Dart Traps (although 14 is already enough to make a good farm)
1 Dart Trap (to kill birds in the bird engine)
20 Spiky Ball Traps
1 Bird Statue
1 Water Candle
Jungle Seeds
Mushroom Seeds
Wires
World download:
http://www.filedropper.com/dicemanx-ultimatehmworldv2
Here's a video of the older, more resource-heavy truffle worm farm:
The design of the farm is based upon Full Metal Kirby's pit idea presented here:
http://www.terrariaonline.com/threads/truffle-worm-farm-100-per-hour.147672/
The farm presented in the video is designed to catch upwards of around 300 worms per hour. It can be fully automated as well, since the player can hold down the left mouse button to continuously swing the net and catch any truffle worms that fall into the pit.
Autofarm set-up (with and without wiring):
Dimensions are very important. Spawns in the farm are limited to the off-screen surfaces to the left and right of the player. Truffle Worms spawn on mushroom grass surfaces, so the mushroom grass surfaces need to be between 62 tiles and 84 tiles to the left and right of the player. The farm has open space above those surfaces up to 47 blocks above where the player is stationed, since spawns can initiate in mid-air. Having such open space will maximize spawn rate. All areas below the spawn surfaces up to 47 blocks are filled in to prevent spawns there.
Kill Engines:
To rapidly kill non-truffle worm mobs, dart traps and spiky ball traps are used. The spiky ball chambers are for killing Fungi Bulbs that spawn on the surface and move their bulbs below the surface towards the player. A player-placed background wall in those chambers prevents spawns there. A dart trap battery sweeps 1 block above the spawn surface to kill all other non-truffle worm mobs. Here's a closer look at the dart trap battery:
The battery consists of 28 super dart traps that have been actuated into the background so that they can shoot through each other (14 Super Dart Traps will also work well so long as they have a 1 block space in between each other). Each dart is wired to a pressure plate that is activated when a bird passes over it. When the player teleports into the farm the bird statue is automatically activated, and the bird that spawns passes over all of the pressure plates in the bird tunnel activating the dart traps in sequence. The final pressure plate in the bird tunnel also activates the bird statue, spawning the next bird. All birds fly up and to the right after passing through the bird tunnel, activating a dart trap there that kills them. This bird engine avoids having to use any 1-second timers and automatically shuts off when the player teleports out of the arena since all birds despawn.
Maximizing Spawn Rates of Truffle Worms:
Spawn rates are maximized by building the farm in the jungle biome in the stone layer. To create a jungle biome, 80 jungle grass blocks or 80 Lihzahrd Temple blocks need to be on-screen. Spawn rate in Terraria is capped at 60 (which means a 1 in 60 chance of a spawn occurring every 1/60th of a second; the lower the spawn rate the better) and the maximum number of spawns is capped at 15. A player-placed Water Candle increases both the spawn rate and max spawns by 25% (which means the spawn rate is multiplied by 0.75 for the water candle). Here are the actual spawn rates and max spawns with and without a placed candle for jungle biomes in stone layers:
Jungle biome in the Stone layer:
Spawn Rate = 86
Max spawns = 15
Jungle biome in the Stone layer + mounted Water Candle:
Spawn Rate = 86(0.75) = 64.5
Max spawns = 15
Source:
http://terraria.wiki.gg/NPC_spawning
Since the max number of spawns in the farm is already at the cap, and since the spawn rate is extremely close to the cap, there is no need to use Battle Potions.
List of items needed to build this farm:
28 Super Dart Traps (although 14 is already enough to make a good farm)
1 Dart Trap (to kill birds in the bird engine)
20 Spiky Ball Traps
1 Bird Statue
1 Water Candle
Jungle Seeds
Mushroom Seeds
Wires
World download:
http://www.filedropper.com/dicemanx-ultimatehmworldv2
Here's a video of the older, more resource-heavy truffle worm farm:
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