using Terraria.ID;
using Terraria.ModLoader;
namespace CelestialMod.Items
{
public class CelestialIngot : ModItem
{
public override void SetDefaults()
{
item.name = "Celestial Ingot";
item.width = 30;
item.height = 30;
item.maxStack = 999;
AddTooltip("An ingot imbued with celestial powers.");
item.value = 100;
item.rare = 1;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.HallowedBar, 2)
recipe.AddIngredient(ItemID.FragmentVortex, 3)
recipe.AddIngredient(ItemID.FragmentNebula, 3)
recipe.AddIngredient(ItemID.FragmentSolar, 3)
recipe.AddIngredient(ItemID.FragmentStardust, 3)
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this, 2);
recipe.AddRecipe();
}
}
}