Just got the Equirifle, and its amazing, good job
If I were to say anything, I think it would be good if the world could be imported with a separate program in which updates it with new ores and features that the mod brings. Also perhaps full character compatibility?
I, for one, would be fine with losing mostly everything. However, I know mostly everyone does not have the same opinion as me and would hate to lose mostly everything.damn you got there quick! You'll be primed up and ready for <<REDACTED >> at this point 0.0 (huehue)
Noooo. The vanilla worlds would miss key generation features, and would definetly make people start over just to bring over a deprit world.Hmm... I need everyone's opinions here. I can add world importing, no problem. However, all of your current worlds in Ulterraria will break ( can't be loaded anymore ). I need to know: Would you like me to implement this? Or should we just not include world importing?
I found a pretty minor bug, but in expert ( I dont know about it in normal mode ) The Armagoodon can drop two of its mask.
how do you craft the "magic conch shell" to summon the "high tide"
The Armagoodon is a pretty good mechanical boss to kill first, however, does it count as a mechanical boss for the Yalets yo-yo to drop?
I could be a weapons spriter.Okay guys, I'm opening the applications again. We need spriters and maybe one more composer.
Sure thing. Write me a PM when you think you're ready, and send me some sprites, just to see your skill, alright?I could be a weapons spriter.