AerialAce
Terrarian
(Apologies if there's already a thread for this game, I couldn't find one in the Other Games board so I decided to create it myself)
Undertale is an RPG developed by Toby Fox, who also created the (somewhat infamous) Earthbound Halloween Hack and composed some of the music for the webcomic Homestuck. Unlike most RPGs, in this game you're given the option to handle nearly every single enemy encounter by taking a variety of actions in the game's battle menu, by which you're able to end each confrontation nonviolently. On the other hand, you're also able to kill all that stand in your path. (Doing so is not advised, for reasons that I'd rather not spoil here.) Enemies' attacks will appear in a box above the four battle commands ("Fight", "Act", "Item", and "Mercy", the latter of which is used to end battles without killing opponents), and you're able to evade them by moving a heart around said box out of the way of attacks.
Other than the basics, which I'm not sure I've explained adequately, Undertale is hard to explain. It's said to be inspired by the Mother (or Earthbound) series of RPGs, and this influence definitely shows: Other than the style of dialogue being similar, both this and the Mother series are definitely the sort of thing that need to be experienced to be appreciated fully. It's available on Steam for both PC and Mac for $10, and although the game is short (6 hours for one playthrough, but it's worth playing through the game multiple times), it's definitely well-worth it.
Also, having the best soundtrack I've heard from a video game since Xenoblade Chronicles definitely helps.
Undertale is an RPG developed by Toby Fox, who also created the (somewhat infamous) Earthbound Halloween Hack and composed some of the music for the webcomic Homestuck. Unlike most RPGs, in this game you're given the option to handle nearly every single enemy encounter by taking a variety of actions in the game's battle menu, by which you're able to end each confrontation nonviolently. On the other hand, you're also able to kill all that stand in your path. (Doing so is not advised, for reasons that I'd rather not spoil here.) Enemies' attacks will appear in a box above the four battle commands ("Fight", "Act", "Item", and "Mercy", the latter of which is used to end battles without killing opponents), and you're able to evade them by moving a heart around said box out of the way of attacks.
Other than the basics, which I'm not sure I've explained adequately, Undertale is hard to explain. It's said to be inspired by the Mother (or Earthbound) series of RPGs, and this influence definitely shows: Other than the style of dialogue being similar, both this and the Mother series are definitely the sort of thing that need to be experienced to be appreciated fully. It's available on Steam for both PC and Mac for $10, and although the game is short (6 hours for one playthrough, but it's worth playing through the game multiple times), it's definitely well-worth it.
Also, having the best soundtrack I've heard from a video game since Xenoblade Chronicles definitely helps.