SnailsAttack
Dungeon Spirit
Yo-yos aren't nearly as unique as they should be, and I feel that they could be improved with a few unique special effects.
Pre-Hardmode Yoyos
Malaise
Spits out a gravity-affected vile spit projectile every few seconds that deals 12 damage.
Artery
Enemies have a 1/5 chance to drop a small soul-like projectile that will heal the player for 20 health on contact.
Amazon
Enemies have a 1/2 chance to emit a cloud of poison on death.
(also deals significantly less damage)
Code 1
Leaves a blue trail that damages enemies.
Valor
After every kill, the damage increases by 10% and the yoyo will start glowing. This will stack for up to 3 times, and will reset after 10 seconds without killing an enemy.
Cascade
Every 5 seconds it will emit a small burst of flames in all directions.
Hardmode Yoyos
Format C
Leaves a red trail that damages enemies.
Gradient
Will fire yellow and red lasers at nearby enemies.
Chik
Will fire shards of crystal at nearby enemies.
Hep-Fire
Every 3 seconds it will emit a large burst of flames in all directions.
Amaro
Every 4 seconds it will emit a large blast of frostburn in all directions.
Code 2
Leaves a trail that damages enemies.
Relets
Fires bones at enemies that are in it's line of sight.
Kraken
Leaves a water trail that damages enemies.
The Eye of Cthulhu
Fires red lasers at enemies.
Epilogue
ok to be honest i wanted each yo-yo to be more unique but its literally 4:00 in the morning and i ran out of original ideas pretty fast so if anyone has any suggestions ill add them
please lord save me i haven't slept in nearly 24 hours
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