JPAN
Steampunker
I found the bug, when using the either multi lures mod (from dark dragon) and multi lures from (abluescarab) they glitch with the lures of the mod, so better disable them to make them work properly.
I checked the code for both these mods, and it seems they use the same GlobalItem to override the Shoot function of Fishing Rods (including Battle Rods). It would not be easy (if not almost impossible) to make these mods compatible with our Lures. I have a tentative solution for the Omni Lure, where it would only allow 1 Bobber of that type to exist associated with the player (by erasing all other existing Bobbers if the Omnilure is equipped), but it would be a bit overkill.
Fun fact: The Bobbers cast by MultiLures will have the Rod's Base Damage (+ modifiers), so the rods would cause quite a bit of extra damage. This bug is also present with the Trawler Soul from Fargo's Mod, but there I consider it more of a feature than an actual bug.
I can (partially) correct this by changing how the damage per bobber is calculated, by moving it to the GetWeaponDamage fucntion, but that would also change how the Damage tooltip displays, showing instead the damage each current bobber will do. Would that be an accepted solution?
Basically, when you fish an item, the mod checks if that item is one of those listed in "fishToReplace", and only then try and replace them with crates. This was done to prevent overriding potion material fishes and Iron and Golden crates, as well as quest fish. This list always existed, but was unchangeable before being added as a config option. To add new items to the list, use the "Bags of Holding" tooltip config option to check the TagID of that item (or any ID list for vanilla terraria items). This mod will not place crates over junk, so even if you add seaweed and tin cans to the list, they will not be replaced.They might be referring to that usual bug where multi-lures don't work until you relog into the game for mysterious reasons.
By the way, how does the "fishToReplace" option in the config work? If I understood it correctly, the item IDs listed there (wooden crates and most normal fishes) have a chance to be replaced with crates when you fish?