Terraria.ModLoader.Exceptions.BuildException: Compiling WWSThoriumExample.dll failed with 1 errors and 0 warnings
Error: ---------------------- \Terraria\tModLoader\..\tModLoader\ModSources\WWSThoriumExample\patch.cs(34,38): error CS1061: 'Mod' does not contain a definition for 'ItemType' and no accessible extension method 'ItemType' accepting a first argument of type 'Mod' could be found (are you missing a using directive or an assembly reference?)
Alright so the guide does still mostly apply but there was a minor change in how item types are grabbed in 1.4, so I modified the guide to point out what needs to be changed and attached a second example with the fixed syntax.NOTE FOR TMODLOADER 1.4 THE SYNTAX IS NOW SLIGHTLY DIFFERENT. REFER TO THE SPOILER BELOW OR USE THE UPDATED ATTACHMENT
Added on both the op and the workshop collectionCan you add Cerebral Mod to the list for 1.4 supported mods? I should note it currently only includes tiers, not fine tuned adjustments for each specific weapon.