HellsBells
Terrarian
Lol I love that you’ve already played with shoe spriting and placing them! I think the Food, Furniture, Fun mod (I’m abbreviating FFF) has some placeable boots and they’re larger than 1x1 but I forget exact dimensions.
I think placing food on plates is a newer update than what Tmodloader supports? I made a grocery store for the grocer NPC (FFF mod) and had a nice variety of placeable food from that mod, including things that wouldn’t go on plates, like milk, fruits, etc. I’d really like a bag of chips or pretzels, something snack-y in a bag. Why do I care about these things? Lol
Aha! You’ve confirmed my hypothesis that the NPC AI only allows for horizontal and upward movement!! Which, as you noted more eloquently than I’m about to, is a real pain in the a** for building and facilitating congregating. I limit myself to large floating compound builds to try to avoid NPC deaths, but that strategy limits creativity. And every once and a while a wraith will still end up inside. Grr. My most recent build I used cheat sheet and built a lava trap I can teleport to for mobs from the beginning of the game. But the trap has to be close enough to the world spawn point (at least in versions earlier than 1.4) for the goblin invasion to target the player at the trap; consequently, there’s a limitation as to how large you can make your build. I completely agree with you that NPCs should have an invincibility quality, even if it’s optional; I’ve just resisted using mods for that for some reason. Maybe it’s time to expand my horizons ha
I love the idea of working dwarves! They could be inspired by the 7 dwarves...
Fruit bowl! Yes! Def a need for that. I actually requested a fruit bowl from @GurgleNurgle and he made it!! I think it looks pretty awesome. So my fruit bowl craving will be satisfied lol I think it will be added with one of his mod’s updates, but you can see what the sprite looks like on his reddit page.
Lastly, if you’d want an idea for another full NPC, I think a gnome or fairy would be a nice fit with those additions to 1.4. I feel like the gnome and fairies aren’t super cohesive with Terraria as it is now, so a town NPC (with some dialogue referencing a back story or even the existence of such NPCs) would fill a gap. I personally think a fairy would be fun, especially if you could buy her vanity items, which would (obv) include wings in hardmode. What kind of shoes would fairies wear? Slippers? Something like point ballet shoes? Just lace socks? Glass heels? Leaf or petal shoes? Maybe could have an environmentalist aspect since the fairies come from logs and (as of now) if you get rid of the log, there’s no way to respawn it.
Also, very cool LGBTQI integration. Games are def part of culture and, I think, can be used to influence norms in some way—even if it’s just to increase awareness and exposure to ideas—or at least reinforce some movement in a progressive direction. So I guess that’s ending on a much heavier note than a fake bag of chips
I think placing food on plates is a newer update than what Tmodloader supports? I made a grocery store for the grocer NPC (FFF mod) and had a nice variety of placeable food from that mod, including things that wouldn’t go on plates, like milk, fruits, etc. I’d really like a bag of chips or pretzels, something snack-y in a bag. Why do I care about these things? Lol
Aha! You’ve confirmed my hypothesis that the NPC AI only allows for horizontal and upward movement!! Which, as you noted more eloquently than I’m about to, is a real pain in the a** for building and facilitating congregating. I limit myself to large floating compound builds to try to avoid NPC deaths, but that strategy limits creativity. And every once and a while a wraith will still end up inside. Grr. My most recent build I used cheat sheet and built a lava trap I can teleport to for mobs from the beginning of the game. But the trap has to be close enough to the world spawn point (at least in versions earlier than 1.4) for the goblin invasion to target the player at the trap; consequently, there’s a limitation as to how large you can make your build. I completely agree with you that NPCs should have an invincibility quality, even if it’s optional; I’ve just resisted using mods for that for some reason. Maybe it’s time to expand my horizons ha
I love the idea of working dwarves! They could be inspired by the 7 dwarves...
Fruit bowl! Yes! Def a need for that. I actually requested a fruit bowl from @GurgleNurgle and he made it!! I think it looks pretty awesome. So my fruit bowl craving will be satisfied lol I think it will be added with one of his mod’s updates, but you can see what the sprite looks like on his reddit page.
Lastly, if you’d want an idea for another full NPC, I think a gnome or fairy would be a nice fit with those additions to 1.4. I feel like the gnome and fairies aren’t super cohesive with Terraria as it is now, so a town NPC (with some dialogue referencing a back story or even the existence of such NPCs) would fill a gap. I personally think a fairy would be fun, especially if you could buy her vanity items, which would (obv) include wings in hardmode. What kind of shoes would fairies wear? Slippers? Something like point ballet shoes? Just lace socks? Glass heels? Leaf or petal shoes? Maybe could have an environmentalist aspect since the fairies come from logs and (as of now) if you get rid of the log, there’s no way to respawn it.
Also, very cool LGBTQI integration. Games are def part of culture and, I think, can be used to influence norms in some way—even if it’s just to increase awareness and exposure to ideas—or at least reinforce some movement in a progressive direction. So I guess that’s ending on a much heavier note than a fake bag of chips
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