1.4.0.4 patch notes say:
-Added a serverconfig setting "slowliquids" that restores the maximum moving liquid/quick settle condition to 1.3.5.3's setting, off by default. Turning this on will decrease the amount of liquid that can move at once, but may reduce lag
That probably affect this. It sounds like we can restore the old way liquids moved and the old liquid duplication method in multiplayer?
Honestly I tried and either with slowliquids=1 and 0 there is no change in liquid duplication. Can anyone else confirm or shed light?
jeez... it only took 24 hours (I've not slept in awhile ~.~) butttttt...heres a tutorial I just recently finished, the machine does all 3 liquids.
YOU NEEDA BE ON A MULTIPLAYER SERVER. Even if no one is playing with you, host it by yourself. liquids act differently on single player and I can't be bothered to get it working on single player. >.> gl and hf. also lava needs a 5 second timer (forgot to put that in video) honey/water need 3 second timers.
I have tried with the slow liquids on, version 1.4.0.4 GOG, if anything I loose liquids instead of creating more. This was using pumps and the familiar pyramid of single blocks approach.Honestly I tried and either with slowliquids=1 and 0 there is no change in liquid duplication. Can anyone else confirm or shed light?
Bucket still working finecan't duplicate in the most recent patch and the bucket technique got fixed also
Whenever i go to try and do the Catch and Fill method it removes the bucket from my Hotbar now after the first dumpBucket still working fine
Must be something wrong at your endWhenever i go to try and do the Catch and Fill method it removes the bucket from my Hotbar now after the first dump
This happened to me if I had more than one bucket in my inventory.Whenever i go to try and do the Catch and Fill method it removes the bucket from my Hotbar now after the first dump
Thanks Maza that was the issue!This happened to me if I had more than one bucket in my inventory.