SzGamer227
Spazmatism
Just a minor suggestion. Or two. Or ten.
Whenever disputes over logic and Terraria arise, you often hear the story about the drowning player who can pop open their inventory and chug some Bottled Water to heal and undo the damage they sustained by drowning. C'mon, Terraria. This should be fixed. You can't drink water to undo damage caused by too much water. My simple proposition: Make Bottled Water and Bottled Honey unusable when submerged in Water, Honey, and Lava, I guess, as well as make the 'Quick Heal' button ignore these items when submerged to avoid exploits and whatnot. Oh, and if you're suffocating on Sand, Silt, or Slush, you shouldn't be able to consume any items, be it food or drink.
Maybe do a bit more than that. Just for visual effect, being waist-deep in water should apply the Wet debuff, which lasts for a few seconds after exiting the water. It's weird as balls being underwater, getting sprayed by a Water Gun, and then getting Wet. This would also differentiate the Wet debuff from the Water Gun from the Slimed Debuff from the Slime Gun (which should also have a chance to be inflicted by all slimes, again, just for visual effect) since it would be independant from water.
Just a couple of minor changes that would put logic into water. (I hope it doesn't drown.) That is all. Peace.
Just a couple of minor changes that would put logic into water. (I hope it doesn't drown.) That is all. Peace.
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