Weapons & Equip Weapon/accessory reforge should be preserved when using as a crafting material

emunro

Terrarian
I believe that this would be a worthwhile addition to the game.
 
I like it… would save me a bunch of platinum from the scammer. Approve!
 
I believe that this would be a worthwhile addition to the game.
What if you have two separate accessories? Say you’re making Spectre Boots with Warding Hermes Boots and Menacing Rocket Boots. Which takes priority?
 
It doesn't apply to tinkers' workshop
 
What if you have two separate accessories? Say you’re making Spectre Boots with Warding Hermes Boots and Menacing Rocket Boots. Which takes priority?
Zenith…

That would be a nightmare, unless you got legendary.
 
Ironically, this would make getting ideal reforges more expensive in many cases if you're the type with the patience to use shimmer to recraft until you get what you want.
 
How do you determine what Modifier keep in recipes of multiple items with modifier?

(One solution could be keep the most expensive one)
 
What if you have two separate accessories? Say you’re making Spectre Boots with Warding Hermes Boots and Menacing Rocket Boots. Which takes priority?
Maybe it takes the modifier of the one placed in the highest most slot? Or maybe it's just a split chance. Could give a reason to try to get high modifiers on some things, like the four swords for the Night's Edge, for a higher chance of a better reforge.
 
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