Weapons & Equip Weapon Enchantments, a sidegrade to Modifiers

Enchantment of Shock has an outrageous effect. If you had weapons that you could just spam and not stop imagine the lag and how :red:ing op that would be.
Other than that it is a pretty good sugestion.
 
Enchantment of Shock has an outrageous effect. If you had weapons that you could just spam and not stop imagine the lag and how :red:ing op that would be.
Other than that it is a pretty good sugestion.

Only really helps with crowd control, and due to the Enchantment Rules all weapons will get roughly the same amount of procs, regardless of their attack speed or multishot abilities.
 
Only really helps with crowd control, and due to the Enchantment Rules all weapons will get roughly the same amount of procs, regardless of their attack speed or multishot abilities.
Does a bit more than that though
 
I do, however, recognize that adding a way to deal hundreds of thousands of damage in one hit allowing you to kill anything like critters is a bad thing, even if the setup required is just as specific and complex as it is exaggerated. I added a cap to 1k damage to this, not that anything except this exact combo will get more than that anyways.
Oh Yea, You Could Even Do This With Critters, As Long As You Actually Get The Striking Moment Buff From An Aggressive Mob. I Actually Never Thought Of That.
Enchantment of Shock has an outrageous effect. If you had weapons that you could just spam and not stop imagine the lag and how :red:ing op that would be.
Other than that it is a pretty good sugestion.
I'd Be More Concerned With The Lag, My PS4 Can Barely Run A Few Flame Traps Without Frame Skips.
Then Again, It's A PS4, So That's To Be Expected.
 
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Alright, I edited the thread with new Enchantments and Curses for Summoner Staves. They get their own section since a lot of the original Enchantments aren't compatible with the nature of minions, so they have a lot more unique pulls than any other weapon.

I wonder if Phantom Limbs should work with Minions; probably not but I want to hear some thoughts.
 
Enchantment of Teleportation
Tooltip: Teleport minions near a selected target.

When an enemy is targeted manually, all minions will teleport near it, this being 5 blocks to the top left, or the closest block if that exact position is obstructed. Teleports won't happen if the specific minion is within a 20x20 area around the target, or if there just isn't a target selected.

One of the most common issues with minions is watching them not attack the target you tell them to, due to either nor reaching them or just them being stupid. This right here completely solves that problem for you, allowing your minions to instantly start attacking the target you locked them to.
Honestly, Minions Should Just Do This From The Getgo.
 
The Enchantress could appear once Queen Slime is defeated, giving her an actual reason for her existence, apart from the upgraded Slimy Saddle.
I <3 this idea, and, as always, BALANCED.
(Yeah I'm just flickin' through your suggestions rn)
 
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