SilverswordXV
Plantera
Weapon reforging is a game mechanic which I believe has a lot of missed potential. Due to each class having an undisputed best reforge (Legendary, Unreal, Mythical, Ruthless), all of the other reforges are pointless.
Many reforges could be reworked to be sidegrades of the current "best" reforges, rather than strict downgrades. For example, the "Massive" modifier only has an 18% weapon size increase, compared to 10% from the "Legendary" modifier, and it has none of the other benefits. If the "Massive" modifier instead gave a 30% size increase, it would be something worth considering, as it would be easier to hit enemies than with a "Legendary" reforge but it would still have significantly less dps.
This rework would encourage players to experiment with different modifiers to see which is best for their situation, and it would allow two otherwise identical weapons to behave in somewhat different ways, spicing up game balance and making the reforge mechanic much more fun.
Here are some initial suggestions for modifier reworks:
- Massive (18% -> 30% weapon size)
- Rapid (15% -> 30% speed)
- Powerful (15% -> 40% damage
& -10% -> -20% speed)
- Masterful (-15% mana cost -> -35% mana cost)
- Forceful (15% -> 30% knockback)
All of these allow these modifiers to compete with legendary, unreal and mythical while enabling different playstyles
Many reforges could be reworked to be sidegrades of the current "best" reforges, rather than strict downgrades. For example, the "Massive" modifier only has an 18% weapon size increase, compared to 10% from the "Legendary" modifier, and it has none of the other benefits. If the "Massive" modifier instead gave a 30% size increase, it would be something worth considering, as it would be easier to hit enemies than with a "Legendary" reforge but it would still have significantly less dps.
This rework would encourage players to experiment with different modifiers to see which is best for their situation, and it would allow two otherwise identical weapons to behave in somewhat different ways, spicing up game balance and making the reforge mechanic much more fun.
Here are some initial suggestions for modifier reworks:
- Massive (18% -> 30% weapon size)
- Rapid (15% -> 30% speed)
- Powerful (15% -> 40% damage
& -10% -> -20% speed)
- Masterful (-15% mana cost -> -35% mana cost)
- Forceful (15% -> 30% knockback)
All of these allow these modifiers to compete with legendary, unreal and mythical while enabling different playstyles