SzGamer227
Spazmatism
Essentially, when dealing with the pool of either/or loot that a boss randomly selects and drops one of, the probability of a boss to drop any one item which is not present on that world will be twice as great as the probability of it dropping any one item that is. (This would also apply to smashing Shadow Orbs and Crimson Hearts for their treasure.) Since Queen Bee has just three items in this pool, I'll use her as an example.
When a player kills Queen Bee for the first time, the probabilities are all at an even 33.3% chance, because they are all equally weighted:
Feedback is appreciated. If you think this would help you, let me know!
When a player kills Queen Bee for the first time, the probabilities are all at an even 33.3% chance, because they are all equally weighted:
- Bee Gun - Weight 2 - Probability 33.3%
- Bee Keeper - Weight 2 - Probability 33.3%
- Honey Comb - Weight 2 - Probability 33.3%
- Bee Gun - Weight 2 - Probability 40%
- Bee Keeper - Weight 1 - Probability 20%
- Honey Comb - Weight 2 - Probability 40%
- Bee Gun - Weight 2 - Probability 50%
- Bee Keeper - Weight 1 - Probability 25%
- Honey Comb - Weight 1 - Probability 25%
Feedback is appreciated. If you think this would help you, let me know!
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