Az123Terra
Terrarian
one more describing the biomes!
corruption: corrupted lands designed to make the world balanced
Crimson: serves the same purpose as the corruption being it's bloody counterpart
Hallow: we know this from the last thread
Purity: pure lands. the original
Jungle: protection. lihzard base and plantera home.
snow biome: created to slow spread of crimson/corruption in case the wall of flesh falls
desert biome just a place that marks that your possibly close to the dungeon!
beach and ocean: the edge created by the god behind it all to stop the player from invading worlds he is not invited to.
The sky/ space the top bits of the world.
the under world: home to the wall if flesh and many evil people who died down here...
And finally the granite/ marble biomes: places where small amounts of evil and light respectively live!
and that's the end of terrarias lore. tell me if there are any biomes bosses or bits of lore you think i missed!
EDIT: That's the end on MY take on terraria's lore!!!!
corruption: corrupted lands designed to make the world balanced
Crimson: serves the same purpose as the corruption being it's bloody counterpart
Hallow: we know this from the last thread
Purity: pure lands. the original
Jungle: protection. lihzard base and plantera home.
snow biome: created to slow spread of crimson/corruption in case the wall of flesh falls
desert biome just a place that marks that your possibly close to the dungeon!
beach and ocean: the edge created by the god behind it all to stop the player from invading worlds he is not invited to.
The sky/ space the top bits of the world.
the under world: home to the wall if flesh and many evil people who died down here...
And finally the granite/ marble biomes: places where small amounts of evil and light respectively live!
and that's the end of terrarias lore. tell me if there are any biomes bosses or bits of lore you think i missed!
EDIT: That's the end on MY take on terraria's lore!!!!
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