Hound-of-Tindalos
Terrarian
no mushroom biome?
O I forgot that...... hmm i will see what I can do
no mushroom biome?
Well, it allready has an exclusive NPC, an achievement, a whole category of furniture, use in making Healing Potion, etc...no mushroom biome?
Then again, the rather popular Ocean option has a boss, an NPC found there (and a second NPC will sell a pet if housed there), and unique enemies....Well, it allready has an exclusive NPC, an achievement, a whole category of furniture, use in making Healing Potion, etc...
But yeah, I understand why it could be a favorite and one would wish more content.
TouchéThen again, the rather popular Ocean option has a boss, an NPC found there (and a second NPC will sell a pet if housed there), and unique enemies....
Challenge...actually I got no ideas for it. Never mind.Forest. I think it should have an endgame Purity/Terra-based expansion personally
I'm thinking a post-Moon Lord (or maybe just Post-Golem? I dunno) expansion to the Purity, including transforming the center 1/3rd of underground/cavern into Underground Purity. Boss can be Gaea, in the form of a giant tree (second form would reveal Corruption within). Enemies could be ents, angry dryads, nature spirits, dinosaurs, etc.Challenge...actually I got no ideas for it. Never mind.
Uh...I'm thinking a post-Moon Lord (or maybe just Post-Golem? I dunno) expansion to the Purity, including transforming the center 1/3rd of underground/cavern into Underground Purity. Boss can be Gaea, in the form of a giant tree (second form would reveal Corruption within). Enemies could be ents, angry dryads, nature spirits, dinosaurs, etc.
I'm thinking a post-Moon Lord (or maybe just Post-Golem? I dunno) expansion to the Purity, including transforming the center 1/3rd of underground/cavern into Underground Purity. Boss can be Gaea, in the form of a giant tree (second form would reveal Corruption within). Enemies could be ents, angry dryads, nature spirits, dinosaurs, etc.
Sorry I didn't explain that very well since I was just typing it out fast, my thinking behind it is the Spirit of Dark/remnants of the Moon Lord's consiosness/Cthulhu would've possessed the tree and turned the Purity against you, not the Corruption itself. Then it would work for both worlds.The center third would be where most people have their hellevators, so that's easy access. As long as it's not on the surface, it'd be perfect.
Also, you know it has to be "Crimson within" in worlds with Crimson.
Wasn't trying to enlist you, but regardless its fine, I'm thinking about fleshing it out and posting it at some point possibly.Uh...
I already got enlisted into someone else's biome expansion type thing. I wouldn't be able to work on it very effectively, I do still have my own project too.
Just needed to make sure. It sounds like an interesting thing so I look forward to seeing what you come up with.Wasn't trying to enlist you, but regardless its fine, I'm thinking about fleshing it out and posting it at some point possibly.
Sorry I didn't explain that very well since I was just typing it out fast, my thinking behind it is the Spirit of Dark/remnants of the Moon Lord's consiosness/Cthulhu would've possessed the tree and turned the Purity against you, not the Corruption itself. Then it would work for both worlds.
(Also, I think it would be awesome if Gaea has a unique death animation that showed the Spirit of Dark fleeing the area, with the tree becoming pure again, and being a decoration item that's unbreakable/only breakable with a high tier pickaxe. Then you could use an item on it to summon Gaea again (I'm thinking it could be called the Seed of Darkness), similar to the Lihzahrd Altar.
Eater of Worlds did get a far better Expert drop than Brain of Cthulhu though. Plus Vampire Knives are pretty much useless in Expert.definitely corruption. the crimson is so much more powerful than it, the corruption barely gets used anymore.
Thoughts and such:Still, even then, second form could be altered to reflect the Corruption/Crimson thing, since that's part of the world's evil.
Speaking of spirits and stuff, fighting the embodiments of the spirits and light and darkness that were released after the Wall of Flesh's death would be a good idea.
They'd be intended as post-Moon Lord bosses.
The Hallow one could be tied into my previous "crystal dragon" idea.
The Corruption one would probably be yet another worm (but worm-like design is so prevalent in the Corruption's enemies, so it makes sense), but would be more snake-like in design, probably inspired by Jormungandr of Norse myth.
The Crimson one, continuing with the dragon-like designs, would probably be some kinda bloody zombie dragon.
Regarding their relation to biomes, they'd only be able to be fought in their respective biomes, introducing the evil biome the world did not generate with would allow summoning its spirit-dragon, and defeating a spirit-dragon would slow down that biome's spread to a near-halt (but not stop the spread entirely).
But that's just me going the full mile with the whole "Hallow/Evilbiome = Light/Dark = Yin/Yang = OMG DRAGONS" thing.
-snip'd-
Yes, yes it is. I like your idea, and I like biome themed dragons, so it works out wellExcellent concept, though I would like to keep my "embodiments of the contagious biomes" as a distinct thing too. As I see it, there would be multiple spirits of light and darkness, most of them were imprisoned by the Wall of Flesh, but a few were trapped inside the Demon/Crimson Altars (smashing one has a chance of generating a patch of Hallow or Crimson/Corruption in the world). This could mesh with your concept of single spirits of light and dark by the single ones being the greatest ones, the ones that created the huge streaks of Hallow and Crimson/Corruption as they escaped from hell. The lesser spirits could easily be explained as tiny fragments of their power that broke off and wandered on their own.
By combining Souls representing their biome (Light for Hallow, Night for Crimson/Corruption), some physical object representing their biome (Crystal Shards for Hallow, Rotten Chunks for Corruption, Vertebrae for Crimson), and a small piece of the Moon Lord's power (Luminite Bars), you could create an object that would attract large amounts of the lesser spirits of light and darkness, causing them to take the form of a powerful dragon (which drop their own heavily light/dark themed loot).
Integrating one person's fanon with another's is fun.