ShadowTiger
Duke Fishron
Suppose you have a large area full of chests in your home base near your crafting area which contains the area where you dump literally any item, block, drop, (etc) that you collect in your travels for sorting and later usage or crafting. Literally, everything.
It'd have to be pretty darn big, and it'd have to be well organized.
How do you organize this system of chests on your end so you ensure that every category is represented? How do you ensure that there isn't any overlap, or if you have overstock of something you have a place to put that too? How do you ensure that you minimize excessive movement so you're in and out quickly?
For example, closest to the entry point, I have a few chests for mob drops and standard world drops, like gel, lenses, shark fins, cobwebs , pink gel, stingers, vines, jungle spores, bones, goblin fabric, etc - Stuff that doesn't really fit into any other category but is still frequently used in crafting.
Then chests for ammo. Thrown, explosives, arrows, and bullets, all in order of how often I find them in the world.
Then Mechanics related stuff. Pressure plates, dart traps, and all the other mechanical stuff.
Then Fishing chests. I don't go fishing all that often.
Then, on the row above, Four chests for Potions, with reserving two horizontal spaces for a stack of potions next to each other. I.e. 30 Recall Potions, 30 Recall Potions, 30 Hunter Potions, 30 Hunter Potions, etc.
Then three Cactus chests (Because they're green.) for Herbs. The left one contains potion herbs, and the right one contains vegetation stuff, like acorns, mushrooms, all the seeds, cactus, sunflowers, etc.
These are only examples. My actual list is far larger. I just don't have the time to type it all out.
So how do you remember what chests you still need to make room for, anyway? That's where I always fail. I have to make a list one of these days.
It'd have to be pretty darn big, and it'd have to be well organized.
How do you organize this system of chests on your end so you ensure that every category is represented? How do you ensure that there isn't any overlap, or if you have overstock of something you have a place to put that too? How do you ensure that you minimize excessive movement so you're in and out quickly?
For example, closest to the entry point, I have a few chests for mob drops and standard world drops, like gel, lenses, shark fins, cobwebs , pink gel, stingers, vines, jungle spores, bones, goblin fabric, etc - Stuff that doesn't really fit into any other category but is still frequently used in crafting.
Then chests for ammo. Thrown, explosives, arrows, and bullets, all in order of how often I find them in the world.
Then Mechanics related stuff. Pressure plates, dart traps, and all the other mechanical stuff.
Then Fishing chests. I don't go fishing all that often.
Then, on the row above, Four chests for Potions, with reserving two horizontal spaces for a stack of potions next to each other. I.e. 30 Recall Potions, 30 Recall Potions, 30 Hunter Potions, 30 Hunter Potions, etc.
Then three Cactus chests (Because they're green.) for Herbs. The left one contains potion herbs, and the right one contains vegetation stuff, like acorns, mushrooms, all the seeds, cactus, sunflowers, etc.
These are only examples. My actual list is far larger. I just don't have the time to type it all out.
So how do you remember what chests you still need to make room for, anyway? That's where I always fail. I have to make a list one of these days.
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