Laluzi
Skeletron
I love Terraria, but I dislike the spreading mechanic. It adds a very tedious grind if you want to maintain a world's diversity in the long-term, which I always do unless I'm just strip-mining for resources. Before you get to hardmode, you're compelled to dig tunnels around every generated biome; when you get to hardmode, you have to dig four hellevators, while tanking new mobs that will murder your guts and eat them. On medium or large worlds, this gets nightmarish.
Meteors. I hate meteors so much. They're great the first time they fall, but after that, they only exist to ruin your landscape and threaten your buildings unless you want to put chests everywhere. I once made a skybridge across an entire medium world, stretching from ocean shore to ocean shore, to protect it. Two more meteors fell. Both landed in the oceans themselves. :X
(On that note, I made that entire skybridge out of frozen slime blocks... before realizing asphalt was a thing.)
Oh, and Demon/Crimson Altars. The hallowed/corrupted block is one thing, rather insidious but admittedly clever. The mechanical bosses are par for the course. But spawning pirate invasions in early Hardmode is one of the most painful things I've ever experienced. When the mech kills you, it despawns. The pirates just keep coming over, and over... I've learned how to cheese them, provided I have a yoyo, but I exclusively fish, now. Bypass the altars entirely. They cause too much grief, and by the time I can deal with that grief, I don't need the ore they generate anymore.
Also a customary grumble for explosive traps. I've only ever played a hardcore character once. I was so careful, so meticulous. Every step I took was measured. My successes felt so important. The advent of Hardmode was a struggle for survival, but I had triumphed - I was almost ready to take on the Destroyer. Then I landed on a pressure pad.
I can't hate it too much, but erf, that took a while to get over.
Meteors. I hate meteors so much. They're great the first time they fall, but after that, they only exist to ruin your landscape and threaten your buildings unless you want to put chests everywhere. I once made a skybridge across an entire medium world, stretching from ocean shore to ocean shore, to protect it. Two more meteors fell. Both landed in the oceans themselves. :X
(On that note, I made that entire skybridge out of frozen slime blocks... before realizing asphalt was a thing.)
Oh, and Demon/Crimson Altars. The hallowed/corrupted block is one thing, rather insidious but admittedly clever. The mechanical bosses are par for the course. But spawning pirate invasions in early Hardmode is one of the most painful things I've ever experienced. When the mech kills you, it despawns. The pirates just keep coming over, and over... I've learned how to cheese them, provided I have a yoyo, but I exclusively fish, now. Bypass the altars entirely. They cause too much grief, and by the time I can deal with that grief, I don't need the ore they generate anymore.
Also a customary grumble for explosive traps. I've only ever played a hardcore character once. I was so careful, so meticulous. Every step I took was measured. My successes felt so important. The advent of Hardmode was a struggle for survival, but I had triumphed - I was almost ready to take on the Destroyer. Then I landed on a pressure pad.
I can't hate it too much, but erf, that took a while to get over.