Mr_Lampy
Terrarian
The brand of the inferno is neat. This isn’t because of any bias either (I don’t play dungeon defenders) I like its ability to parry. It allows you to get a lot closer to enemies than you would be able to otherwise with just defence. I wish I could use it more though, I usually never get it because it’s locked behind the old one’s army and it gets outclassed pretty quickly.
Evidently, I like it’s parrying but the weapon itself is kinda meh, if there was somehow a way to just rip the parry mechanic away from it and be able to use it with other weapons (idk shimmer it and get the brand and the inferno separately) then I’d be doing it all the time.
But for the sake of people not using this thing with summoner and parrying all of a boss’ attacks whilst minions whittle them down, this mystical new accessory (or whatever you decide will allow universal parrying) is exclusive to true melee weapons and could only be used when one is held, so you’ll actually have to use the parry offensively instead of being a little dumb baby coward.
Also just for the sake of the now gimmickless brand of the inferno, it could get some special functionality when parrying with it.
Evidently, I like it’s parrying but the weapon itself is kinda meh, if there was somehow a way to just rip the parry mechanic away from it and be able to use it with other weapons (idk shimmer it and get the brand and the inferno separately) then I’d be doing it all the time.
But for the sake of people not using this thing with summoner and parrying all of a boss’ attacks whilst minions whittle them down, this mystical new accessory (or whatever you decide will allow universal parrying) is exclusive to true melee weapons and could only be used when one is held, so you’ll actually have to use the parry offensively instead of being a little dumb baby coward.
Also just for the sake of the now gimmickless brand of the inferno, it could get some special functionality when parrying with it.