for real though, it makes literally zero sense
i think it'd be cool if
1. Golem has an uncommon chance to drop pieces of lihzard armor, which serves as a "gimmick" set with stuff like fire and poison immunity, greatly reduced damage recieved from traps, and reduced aggro, with mid stats otherwise
2. after first defeating Golem, beetles spawn in the jungle and maybe other biomes as fairly uncommon enemies (reusing the sprite from armor) which are comparable to bees and still have low HP for hardmode standards but compensate with very high defense, they always drop 1-3 beetle husks and possibly one or two unique items with a rare drop chance
3. with beetle husks being moved to a new source, beetle armor can remain as-is stats-wise (hopefully preventing community outrage), though the amount of beetle husks required could probably be raised since you're getting them from a much easier enemy even if at lower quantities