Thing is that most of the more successful ones follow a freestyle type of RP
Since there's no competition from serious veterans or from dedicated bases that would've used a different system.
Ie. Spacebattles has mostly system-based role-plays because their community is a lot bigger, and there's bound to be some who will create a better role-play.
RJITU wouldn't survive in Spacebattles, but the opposite comes true - Spacebattles RP wouldn't survive in TCF.
TBGs are also different from experience - there, most of the games are based on a setting. But the community is close-knit there, so... no luck for exemplar CoPKMN to be ported into TCF, as you saw before.
I'll note that motivation is not 'a writing prompt' as Flask says. Motivation isn't pure writing.
Either way, agreed with Gan, this place doesn't seem to enjoy restrictions.
Right, sorry. The motivation is bought by simple writing prompts than promising expanded and settled worlds.