Orithan
Eye of Cthulhu
I would argue that Minecraft did the durability system well, with the only problem being with the system is when Diamond is involved as Diamond is far too rare. For a starter, Minecraft requires minimal resources to craft weapons compared to Terraria, with a maximum of 8 simple bars for a chestplate, 2 bars for a sword or 31 Iron for an anvil. Once you reach each respective tier, gathering more than enough of these resources (except Diamond) to replenish your weapon and armor stocks shouldn't be a problem provided you focus on mining. And for those enchantments, weapons and items can be repaired at an anvil so these weapons never break. This system would not fit in Terraria at all, however.
Instead; Pusedo-durability, in the form of reforge deterioration over time, has some value in Terraria. After a set amount of uses which varies with each weapon, the weapon goes down in reforge status, eventually going all the way down to the lowest possible reforge (eg. Broken) through continued uses. Weapons can be repaired either via Goblin Tinkerer to restore the weapon to the highest reforge obtained on it or via gathering extra resources (or finding repair kits somewhere) at an anvil for early game players.
Thoughts
Instead; Pusedo-durability, in the form of reforge deterioration over time, has some value in Terraria. After a set amount of uses which varies with each weapon, the weapon goes down in reforge status, eventually going all the way down to the lowest possible reforge (eg. Broken) through continued uses. Weapons can be repaired either via Goblin Tinkerer to restore the weapon to the highest reforge obtained on it or via gathering extra resources (or finding repair kits somewhere) at an anvil for early game players.
Thoughts