• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

When Biomes Clash

if this idea gets added, i wish there is a way to side with the enemies
1, old rpg style taming- using a certain item or killing enough of the enemies to have an enemie as a pet.
2, factions- you get to choose a class (crimson, corruption, jungle etc.) and the enemies in that biome will protect you.
3, befriending- every time you kill an enemie it will have a chance to become a pet (bosses don't work until the next boss in the progression is defeated)
These probably wont be added :p
worth a shot tho
I really like the idea of siding with a biome, and fighting along side the mobs. I’ve always thought that would be a cool feature. But I think it should be maybe an end game feature, because if it was done during game progression it would cripple the difficulty of the biome you were in, and you could change biomes to the one you were currently in.

I think if we could do this after beating the moon lord, that would be great, then it would be used in like a sort of a creative mode, for people who just want to build after beating the game. Not to mention servers could use this to protect their buildings.

I would love this, I could beat the moon lord, and then side with the hallow and build a massive mansion in it, and the monsters would side with me.
 
Top Bottom