deathblade200
Terrarian
where do you see the celestial shell?it seams like to me we have some items/small features from 1.3 to me like the celestial shell, restock, quick stack, wall auto-fill and I think the dye-able accessory's.
where do you see the celestial shell?it seams like to me we have some items/small features from 1.3 to me like the celestial shell, restock, quick stack, wall auto-fill and I think the dye-able accessory's.
Ah don't tell me you have found any significant bugs already. It was said they would fix as many bugs as possible. At least the most common and annoying onesI don't want to sound negative, I'm enjoying the new additions so far, it's just unsettling to find so many issues on day one of the update when presumably someone reviewed all the bug reports in the last version and intended to address them.
I'm available to bug test on the next PS4 version if need be.
And they said they would fix as many bugs as possible but now there is this long list of bugs, I haven't even gotten the update yet.Don't know where the bug report section is, so if anyone knows could they forward on these bugs I've found for the Vita edition so far (this list will expand until I can forward them myself to the bug report section for the latest update)
All below are for the PSVita version
Major:
Major slowdown near friendly NPCs. 4 friendly NPCs were enough to cause the game to drop from >45 to <15 fps. Game tries to compensate by putting the game in 'slow-mo' when moving away from NPCs
Minor:
Tiki Torch animated fire slightly offset from static orange fire
Cannot press the "take all from chest" icon when in a storage inventory. Tapping the icon instead selects the "put all in inventory" icon
Gravity seems off, everything is rather floaty compared to before.
Chests generated in the world give silver & gold ingots, irrespective of what your world generated with (was this fixed in PC 1.3 or pc1.2.4? Correct me if I'm wrong)
Living tree tunnels and the main tunnel into the dungeon still generate with normal blocks in place of the living wood/ dungeon bricks
I was killed by a zombie (the pincushion zombie), death message said I was ripped to shreds by a mallard duck. I'm not complaining about this one, I almost want it to be a feature
Tombstone wouldn't place after death, even if it fell on a flat, empty line of blocks
The colour of some parts of the messages during loading, has changed (is this a bug?)
If zoomed out to max, unloaded chunks can be seen at a certain distance from it at the edge of the screen
PC version has always had a script to only generate duplicate items in floating islands only once one of each type of unique item has been generated. This is not the case in the vita version. 1 large world, 5 floating islands, 4 lucky horseshoes and a balloon. No starfury
Man, still no improvement to split screen zoom for the 360? Guess i still won't be able to play with my wife--everything is too freaking small. That sucks.
Maybe he saw something that looked similar and assumed it was the celestial shell, you shouldn't be able to get any 1.3 items yet, and I don't think you could hack it in either. Its not like the same thing that happened to the SDMG will happen to the celestial shellwhere do you see the celestial shell?
You can zoom in on Xbox One. I have Xbox OneDoes the XBox One give you variable zoom in split screen, or is there some preset? I might have to consider that, though getting an XBox One wasn't something I wanted at the moment.
For the 360, too many things are just unreadable or impossible to distinguish when on splitscreen, which is a bummer as it's the main reason I got the game--to play with my wife. Really wish they'd either provide a Zoom in splitscreen--just a few pre-sets would be fine, it doesn't have to be variable. I'd be happy to lose some horizontal space in order to get bigger sprites and items.
it seams like to me we have some items/small features from 1.3 to me like the celestial shell, restock, quick stack, wall auto-fill and I think the dye-able accessory's.
I may sound stupid here but what is restock, or for that matter what does it mean in terrariaQuick stack has been around for a while now
Restock is definitely new
Celestial Shell is a 1.3 addition, wonder what else they've included/brought forward :O
Wall auto fill is part of the Smart cursor and I think should have been part of 1.2.4 as standard as per Features and Mechanics update of 1.2.4
Dyeable accessories was part of 1.2.3 on PC from what I've read
Have you found any other 1.3 items added in yet?
what is restock
thanksRestock allows you to restock all stackable items in your inventory using items from the chest. This can be helpful for restocking Potions, building blocks, and other expenses
(Source: http://terraria.wiki.gg/Storage_items )
Ok it seems this is a 1.3 feature, probably added because its useful so why not add it earlier than it should be addedRestock allows you to restock all stackable items in your inventory using items from the chest. This can be helpful for restocking Potions, building blocks, and other expenses
(Source: http://terraria.wiki.gg/Storage_items )
Ok it seems this is a 1.3 feature, probably added because its useful so why not add it earlier than it should be added
WAIT 505 SAID THE REST OF 1.2.4 IS COMEING OUT JUNE 17
[doublepost=1465676506,1465676435][/doublepost]i hope they make acsseserys dyeable on consoles
Celestial shell was actually already in console. My friend had one.Ok it seems this is a 1.3 feature, probably added because its useful so why not add it earlier than it should be added
Does that mean we can favourite items
OMG THANK U FOR CORRECTING ME OMG OMG THE BEST CASE ON MONDAY sorry about caps but serously thats awsomeOk it seems this is a 1.3 feature, probably added because its useful so why not add it earlier than it should be added
Does that mean we can favourite items
Celestial shell was actually already in console. My friend had one.
Probably as a taster because of how long they've had 1.2.4 in development.
That's a good idea
Ah don't tell me you have found any significant bugs already. It was said they would fix as many bugs as possible.