Wii U Digital Launch and Console Update

Status
Not open for further replies.
@Loki - Thank you for taking the time to respond. I had a feeling the situation was going to be exactly what it was, and hey, we've waited this long, what's a little longer?
 
I always had frame drops on the vita version. I have an original vita not the second model. I find it really hard to believe the people who say they never had a frame drop. Theres absoultly nothing wrong with my vita. But after the update im still experiencing frame drops, and the lag when alot is on screen or around a few npcs, enemies, etc. It s not as bad as the slow motion video posted earlier but im still getting some lag. Its not a huge deal, im fine playing it the way it is and i love the game. I just wanted to post i do get frame drops all over when playing. And its always been that way.
 
At Microsoft, the certification process takes about 2 weeks (Sony did theirs in about 24 hours). Also updates are usually released on thursdays.
My prediction for the Xbox update is June 23.
 
At Microsoft, the certification process takes about 2 weeks (Sony did theirs in about 24 hours). Also updates are usually released on thursdays.
My prediction for the Xbox update is June 23.
There is something Seriously wrong with that being so lopsided
 
There is something Seriously wrong with that being so lopsided
Sony seems to trust the developer to not do anything stupid, so they only did minimal testing (probably only to check that it doesn't brick the console). Microsoft on the other hand seems much more thorough in their testing.
 
Sony seems to trust the developer to not do anything stupid, so they only did minimal testing (probably only to check that it doesn't brick the console). Microsoft on the other hand seems much more thorough in their testing.
OK that explains that. (No wonder Indie titles don't have to pay to update their games on Sony's console)
 
I thought the wii U version was supposed to be up to date with the other consoles ( ps3, 4 , xbox 360 and one ) and looking at the changelog for those it says that the latest update for those consoles got the hornet staff but I was disappointed once i killed the queen bee saw that i got bee wax but couldn't make them into a hornet staff :/ and yes i even checked the use at the guide the bee wax can only be used for making the bee armor. So do we have a list for the wii U of some sort for what items are not in yet? because i dont want to go digging in the underworld for hellstone only to find out that i cant make the imp staff either Yes i Have the fish pickaxe thing so i dont need hellstone for hardmode yet so the only reason i would need hellstone is for the armor and imp staff
 
Are the terraria apps for people with less than 1gb not going to get a update since they aren't going to go back in future updates
 
Seriously it's about time it's been more than half a year since your last update and the pc has had two updates one very large the other one adding completely new game mechanics and what does the console get nothing we expected an update months ago only to be told no sorry no update im not a computer expert but I'm pretty sure adding 2 updates to something takes a lot more work than simply giving us the rest of the features we should've already bad sorry but this is starting to get ridiculous please actually give us our features this time and not crush our dreams like last time
 
All right everyone! We know that 505 and Re-logic and everyone working to push out these updates have failed to provide all Xbox users the update Friday. I too was disappointed when I happily went on the forums, and scrolled down JUST to see that Mobile is getting an update. I was bummed out and I know most of you are too. But come on everyone, its just ONE WEEK. Its not like its delayed to another month. While we are all waiting for this great update, we could be exploiting glitches that may or may not be patched in the next update. Or building monuments that takes forever to build, the creations can be limitless. Just don't blame 505 for all the trouble they went just to give US these free updates. We should just appreciate that more.:happy::dryadgrin::merchantwink::nursegrin:~:D`;):kingslime:
 
Ice and Snow Biome music are reverse!
Also when is 1.3 coming out?


Don't curse the world like that! Look how long it took to get where we are now...... we will probably get 1.3 sometime after
sega genesis 4 gets it, or sometime in 2018.
[doublepost=1466288381,1466288217][/doublepost]
All right everyone! We know that 505 and Re-logic and everyone working to push out these updates have failed to provide all Xbox users the update Friday. I too was disappointed when I happily went on the forums, and scrolled down JUST to see that Mobile is getting an update. I was bummed out and I know most of you are too. But come on everyone, its just ONE WEEK. Its not like its delayed to another month. While we are all waiting for this great update, we could be exploiting glitches that may or may not be patched in the next update. Or building monuments that takes forever to build, the creations can be limitless. Just don't blame 505 for all the trouble they went just to give US these free updates. We should just appreciate that more.:happy::dryadgrin::merchantwink::nursegrin:~:D`;):kingslime:
Free updates? Do you mean it's not really just the rest of the game we already paid for? Seriously, that's what these "free" updates are. The missing pieces of an incomplete game.....that we paid for.
[doublepost=1466288468][/doublepost]
At Microsoft, the certification process takes about 2 weeks (Sony did theirs in about 24 hours). Also updates are usually released on thursdays.
My prediction for the Xbox update is June 23.
I'm betting the 28th, after wii u launches.
 
Hello Terrarians!



The Terraria Wii U digital version is available starting today in EU, with the US version to launch digitally on June 16th.

Europe Store Page (UK)
US Wii U Store Page

As you may have seen previously, we expect the retail copies to be available on June 24th in Europe and June 28th in North America (if you are interested in picking up a physical copy).

We hope that everyone really enjoys the Terraria experience on Wii U - we think it is pretty awesome ourselves!


index.php

CONSOLE UPDATE!
In addition to the Wii U news, we are also pleased to announce that the long-awaited latest console update is live today for Playstation devices (PS3, PS4, and Vita)! You should be seeing it soon, if you haven't already. Below you will find the new content and a list of bugs that were fixed. Some of the bugs are specific to Xbox One and 360, those will take affect within the next couple of weeks.

The Xbox One and 360 updates (with the same content and fixes) are still in submission with Microsoft and we will update you here, as soon as we are made aware of an approval/launch date.

Remember, you can report bugs here.

Thanks!

*Note* This list contains bugs that have been addressed, not the fix/change. For example, "Acorns will not grow on sand when planted" is the bug, so Acorns will now grow on sand, since it has been fixed.

  • The 'Arctic Diving Gear' is not visible
  • Rich presence information is not localized for all supported languages.
  • The sorting order of the entries in the leaderboard for all categories is improper
  • Silk stacks max out at 99.
  • Jellyfish Jars appear to cycle too quickly and in sync with each other.
  • Waterleaf not blooming in rain.
  • Sticky Grenade description is not localized.
  • Molotov Cocktail description is not localized.
  • The Staves descriptions of summons is not localized.
  • Placed 'Crimson Axe Banner' graphics appear incorrect.
  • Activating the "Slimy Saddle" generates an incorrect SFX.
  • Activating the certain Staves generates an incorrect SFX
  • Slimy Saddle summon sinks in water
  • Cape graphics appear with wings when standing and flying
  • Weapon Racks do not drop their held item when destroyed.
  • The Pirate NPC appears to not sell the 'Sail' item.
  • The firefly in the 'Firefly in a Bottle' item appears green and cycles too quickly.
  • The 'Lightning Bug in a Bottle' item appears to cycle too quickly.
  • The hand of 'Ancient Shadow Scalemail' appears on user's character after equipping 'Spider Breastplate' in the 'Equip' section.
  • The paintings appear to be floating in the air and fail to fall on the ground if the user destroys the background walls.
  • Uninvited players joining world
  • Vita - Shop does not work correctly with touchscreen
  • Different walls types do not blend at the seams
  • Duke Fishron's eyes appear red instead of yellow when in his 2nd form
  • Players can pass through the locked Jungle/Lihzahrd Temple door without the key
  • Boreal trees color appears too light
  • Gemspark Blocks are not as bright as they should be
  • Tiles do not have priority over Walls when torches are placed
  • Acorns will not grow on sand when planted
  • Rapid Fire Projectile Weapons audio is too slow for the fire rate
  • The wire cutters only cut the wires in front of the character when in smart cursor.
  • The projectiles from the Chlorophyte armor do not spawn from the Leaf Crystal when in PVP.
  • PS3 - The message displayed upon receiving an invitation appears cutoff in French.
  • The Dye Trader does not sell team Dye in a multiplayer game.
  • PS3 - The title asks for 17 MB when there is not enough space for a new save data even though its maximum size is 20 MB on the Fishing update.
  • 360 - The title displays a connection error message when a profile without Xbox Live Gold attempts to upload data
  • 360 - The title crashes when the user signs in at the title screen after signing out during an upload.
  • PS3 - The system crashes when quitting the game while downloading or uploading a world from the cloud.
  • 360 - The title crashes when the host of a local multiplayer game signs out after failing to join an online multiplayer game.
  • The Nurse fails to spawn if the client meets the requirements for the NPC to appear.
  • PS4 - The 1.84 version of the publishing tools is used instead of version 2.11
  • Vita - The version 2.21 of the publishing tools is used instead of using version 2.25.
  • Vita - The inventory prompts are overlapping with the Quick Stack option.
  • Players from different teams remain visible on the map when activating PVP.
  • When shopping with merch. you are unable to see your currency.
  • The music randomly stops.
  • Other players' health do not show the proper amount of health in PVP.
  • The Golem can be spawned before killing Plantera.
  • The Spelunker potion fails to show the ores in a gold color and still emits light.
  • The mini minotaur from the tartar sauce does not de-spawn when cancelling the buff.
  • The wobbling trees appear in the background.
  • The Flower of Frost does not give the Frostburn debuff in PVP.
  • Spectre Mask is missing from the game.
  • Activating the King's statue teleports the Party Girl.
  • Activating the King's statue does not teleport the Traveling Merchant.
  • Items such as 'Flare Gun' and 'Umbrella' appear as floating textures when held in a minecart.
  • The flames from the Flame Trap extend 46 blocks instead of 23 blocks.
  • The "Wall Of Flesh" will be invisible to the client if the host summons the boss while the client is at a moderate distance.
  • Actuators leave areas deactivated after the actuator is removed and the blocks are replaced.
  • 'Switches, Levers, etc' power the spaces surrounding them.
  • The "bomb", the "dynamite" and the "land mine" deal almost twice the damage to players.
  • Platforms do not consider spaces diagonal to valid surfaces to be legal locations for placement.
  • Trees do not act as a surface for placing platforms
  • The Ocean Biome is mixed with the Desert.
  • Auto Aim does not function with any form of minecart tracks.
  • The mining potion does not apply the buff like on the PC version.
  • Lamps cannot be turned on/off with levers.
  • Wings will not prevent fall damage if the user is in a minecart.
  • The water falling SFX only starts playing after 2 minutes.
  • The dresser cannot be used to change the player's clothes.
  • On the Host's screen, 'Blocks' and 'Doors' placed by Host at default spawn point follow the Client's character if Client joins the Host's game.
  • The love potion and stink potion does not apply the buff or the visual effect on the client when thrown.
  • Upside down slopes are not restored properly after loading
  • All bushes appear neon pink or purple on the map.
  • Players are unable to see other users on the map if they are situated in unrevealed parts of the map.
  • The Host is unable to see the explosion of the fireworks launched by the client.
  • PS - The activity feed post doesn't have an icon.
  • The client remains in an online game where the host crashed leading to various issues and potential exploits
  • The invitation button is not present in game when the a profile has chat/messaging restriction turned on.
  • The player can get an infinite loading screen if they suspend the game while creating an online session.
  • 360 - The title crashes if a guest profile with the same name as a previously added guest tries to join the game session.
  • PS3 - The application does not terminate correctly when quitting the game immediately after boot.
  • Necro Armor item descriptions state they enhance ranged damage by 4% instead of 5%
  • 'Up' and 'Down' switch functionality with featherfall while the world is flipped.
  • Wires dropped into the world won't stack themselves
  • In some conditions, levers only power one of multiple wires.
  • Depressing the use button causes seeds to be planted twice.
  • The cursor becomes detached from the user when flipping gravity from falling into the sky.
  • Auto-aim does not function while upside down.
  • Cogs may not be placed as blocks.
  • Many equipped accessories are invisible on the user's avatar.
  • PS - TUS size needs to be increased to allow cross save to work for all worlds
  • Vita - switch category button prompt missing in crafting (in tutorial)
  • The "Beetle Endurance" buff requires idle play to activate in multiplayer.
  • Auto placing walls should not overshoot solid tiles. Hard to make a wall inside a house without making a mess.
  • Tiles should save hits.
  • The user continues into an Online world when a disconnection occurs in the loading, leading to a freeze when sending an invite.
  • Subsequent waves after the first one are not localized when summoning the Frost Moon Event.
  • Suspending the title during an online enabled world while having a splitscreen user results in an error.
  • When two teams of 4 users are in-game simultaneously, the client's team will lose connection to the game after a while.
  • PS4 - When idling in the world selection screen, the Web API calls exceed the rate limit, are infinitely retried, and prevent the user from joining online sessions.
  • Misspelled tooltip when user kills The Twins.
  • XOne - The title does not display the user's Display Name when leaving a game.
  • XOne - The title enters an infinite loading upon suspending the title during the loading of an online session.
  • The honey appears pink on the map during day time.
  • XOne - When a host quits an online game, a message stating "has left." appears at the bottom-left of the screen.
  • Summoning the maximum amount of one type of minion when another type is active will dismiss all the minions at once.
  • Debuffs in PVP do not affect other players
  • Some mobs/bosses may be invisible or partially invisible for client players
  • Specific combinations of walls, blocks and objects cause corrupt or missing textures for client users
  • Demon Altar shows in crafting menu instead of Crimson Altar while highlighting on the Demon altar item.

New NPC:
  • Stylist
New Mechanics:
  • Wearable Accessories
  • Chest Naming
  • Infinite Wiring
  • Ability to change Hair Style in-game
  • Ability to change your default clothing at a dresser
  • Vanity Wings (dyable)
  • Dyeable accesories
  • Ability to place Switches and levers on a wall
  • Quick Stack
  • Restock
  • Wall Auto-Fill
Mechanics changes:
  • Reintroduce Re-Spawn timer
  • Reintroduce Coin Gun (loot – pirate invasion)
  • Overwrite console auto-dig code with PC auto-dig code
Balance changes:
  • Reduce ore sparkles brightness
  • Don't show enemies names when they are in darkness.
  • Only autoplace 1 torch per press
  • Heart crystal plays shatter sounds every hit, instead of when it breaks
  • Remember hits for tiles
Art changes:


  • Update splash screen
  • Fix minion sacrificing code (bug: The Tempest Staff fails to summon Sharknado if another minion is already present.)
Additional new items:
  • Firefly in a Bottle
  • Lightning Bug in a Bottle
  • Mallard Duck Cage
  • Monarch Butterfly Jar
  • Purple Emperor Butterfly Jar
  • Red Admiral Butterfly Jar
  • Ulysses Butterfly Jar
  • Sulphur Butterfly Jar
  • Tree Nymph Butterfly Jar
  • Zebra Swallowtail Butterfly Jar
  • Julia Butterfly Jar
  • Spectre Mask
  • Diamond Ring
  • Crimson Cloak
  • Mysterious Cape
  • Red Cape
  • Winter Cape
  • Bee Headgear
  • Bee Breastplate
  • Bee Greaves
  • Hornet Staff
  • Imp Staff
  • Queen Spider Staff
  • Spider Mask
  • Spider Breastplate
  • Spider Greaves
  • Slimy Saddle
  • Bee Wax
  • Sail
  • Honeyed Goggles
  • Optic Staff
  • Spider Staff
  • Pirate Staff
  • Slime Hook
  • Sticky Grenade
  • Molotov Cocktail
  • Spider Fang
  • Slime Gun
  • Seashell
  • Starfish
  • Weapon Rack
  • Fireworks Box
  • Firework Fountain
  • Music Box Pumpkin Moon
  • Music Box Alt Underground
  • Music Box Frost Moon
  • Life Hair Dye
  • Mana Hair Dye
  • Depth Hair Dye
  • Money Hair Dye
  • Time Hair Dye
  • Team Hair Dye
  • Biome Hair Dye
  • Party Hair Dye
  • Rainbow Hair Dye
  • Speed Hair Dye
  • Hair Dye Remover
  • Ducky Wallpaper
  • Confetti Block
  • Confetti Wall
  • Confetti Block Black
  • Confetti Wall Black
  • Living Fire Block
  • Music Box Underground Crimson
 
Free updates? Do you mean it's not really just the rest of the game we already paid for? Seriously, that's what these "free" updates are. The missing pieces of an incomplete game.....that we paid for.

1.I hate to break it to you but they ARE free updates. 505, Engine Software and even Relogic themselves have stated that we've gotten exactly what we paid for. Relogic never had to make ANY of the PC updates beyond the base game, nor did 505 have to port those updates to other platforms.

They could have simply released a simple update that fixed the bugs found in the base game without adding anything new and they would have fulfilled their obligations.

The updates are new content added to the game FOR FREE, by Relogic because they care about the game community they created.

505 (Through Engine Software and Codeglue) are porting said updates to other platforms FOR FREE because they also care about the community and want us to be able to share in the experiences that PC players get to enjoy...

2.To the people complaining about the update not being on Xbox yet, stop blaming 505, that's Microsofts fault...
Once 505 sends an update for certification testing, they have NO CONTROL over how long it takes or when it will go up.
All they can do is wait until they are told whether the update has been given the greenlight or not.

If it passes, they are given a timeframe of when it goes into effect, which they will then pass on to us.
If it fails, they are given the reason(s), which I'd assume they'll let us know and begin immediately correcting the problem(s)

I get the frustration, but being a self-entitled ***hat isn't going to help the situation one bit...

/rant
 
but what if its past the worst case its alrey been a week and no update FOR A SINGEL PROBLEM IF THATS THE CASE WE MIGHT NOT EVEN GET IT TILL NEXT MONTH # not hateing just worryed
 
but what if its past the worst case its alrey been a week and no update FOR A SINGEL PROBLEM IF THATS THE CASE WE MIGHT NOT EVEN GET IT TILL NEXT MONTH # not hateing just worryed

Well it's been stated that Microsoft can take up to two week to certify an update.
It could also be argued that they have been too busy this past week with E3 (although I highly doubt the certification team would be affected).

My point was that it's not 505's fault that the update isn't out on Xbox yet.
If you want to get mad at someone, get mad at Microsoft.
Go yell at them on Facebook or Twitter already and stop blaming 505...
 
As far as certification is concerned , it won't fail as long as no game breaking bugs are present, or glaringly bad issues,

I'm not sure how many cert teams there are/ how big they are, but Microsoft has a history of getting updates out within two weeks, or, in one odd circumstance, in which the update passed, about two and a half weeks(18 days) , but

If the case is usual, the update SHOULD be out this week if it passes,

However, this is only backed by my personal experience with update times with Microsoft, and should NOT be considered fact

Thank you devs for working on this game

Thank you community for choosing to support it
 
Status
Not open for further replies.
Back
Top Bottom