Cannot generate any new world with calamity/wildlife mod in it. When I remove wildlife it is fine.
System.NullReferenceException: Object reference not set to an instance of an object.
at Wildlife.Tiles.WGlobalTile.RandomUpdate(Int32 i, Int32 j, Int32 type) in Wildlife\Tiles\AAAplantspawning.cs:line 92
at Terraria.ModLoader.TileLoader.RandomUpdate(Int32 i, Int32 j, Int32 type)
at CalamityMod.World.Abyss.GenerateHardenedSandstone() in CalamityMod\World\Abyss.cs:line 331
at CalamityMod.World.Abyss.PlaceSulphurSea() in CalamityMod\World\Abyss.cs:line 75
at CalamityMod.World.CalamityWorld.<>c.<ModifyWorldGenTasks>b__94_15(GenerationProgress progress) in CalamityMod\World\CalamityWorld.cs:line 874
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
at Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at Terraria.WorldGen.worldGenCallBack(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[09:26:01] [29/ERROR] [tML]: A problem was encountered during world generation
Sulphur
System.NullReferenceException: Object reference not set to an instance of an object.
at Wildlife.Tiles.WGlobalTile.RandomUpdate(Int32 i, Int32 j, Int32 type) in Wildlife\Tiles\AAAplantspawning.cs:line 92
at Terraria.ModLoader.TileLoader.RandomUpdate(Int32 i, Int32 j, Int32 type)
at CalamityMod.World.Abyss.GenerateHardenedSandstone() in CalamityMod\World\Abyss.cs:line 333
at CalamityMod.World.Abyss.PlaceSulphurSea() in CalamityMod\World\Abyss.cs:line 74
at CalamityMod.World.CalamityWorld.<>c.<ModifyWorldGenTasks>b__94_15(GenerationProgress progress) in CalamityMod\World\CalamityWorld.cs:line 873
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
[09:26:01] [29/ERROR] [Terraria]: A problem was encountered during world generation
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
at Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at Terraria.WorldGen.worldGenCallBack(Object threadContext)
[09:26:22] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\jp\Documents\My Games\Terraria\ModLoader\Logs\client.log"