Single Thread RP Winds of Destruction

(17, 20, 14) everybody gets out of the way as soon as possible, finding new positions and breaking line of sight with the WORM

The grenade trooper fires shots at the WORM's weak points and maw, while the gunners open fire on its body with their railguns and MGs. (19, 19, 3, 8, 19)
(11, 20, 7, 2, 4)

Another mixed bag. As the WORM scoots along the ground, it’s hammered in the side by two specific grenades, tearing two huge chunks from its scrap armor on said segments. Most of the other shots simply bounce harmlessly off of it’s armor or leave minimal damage.

The WORM lets out another shriek as it arcs into the air and burrows again..


At the same time, Carla peeks out and takes aim at the grenade trooper, aiming for his head and pulling the trigger. (15)
 
(Is there any magic in this RP? I don't plan on using anything too intense, but to use a character idea I have I need to know if magic and the like is OK in this RP as I can't tell from backreading.)
 
(Is there any magic in this RP? I don't plan on using anything too intense, but to use a character idea I have I need to know if magic and the like is OK in this RP as I can't tell from backreading.)
(Magic is acceptable in some regions (you'll either be executed, imprisoned or exiled in others), and provided it is kept within reasonable limits, I will allow it)
(11, 20, 7, 2, 4)

Another mixed bag. As the WORM scoots along the ground, it’s hammered in the side by two specific grenades, tearing two huge chunks from its scrap armor on said segments. Most of the other shots simply bounce harmlessly off of it’s armor or leave minimal damage.

The WORM lets out another shriek as it arcs into the air and burrows again..


At the same time, Carla peeks out and takes aim at the grenade trooper, aiming for his head and pulling the trigger. (15)
(20) The grenadier ducks behind cover before Carla can get their shot off, and it whizzes past (hey don't assume gender plz).

(16, 17, 20, 6) The fighters continue to advance on Carla's position and open fire. Taking control of the scrap heap will be beneficial in disabling the WORM since it's unlikely they can escape via boat.
 
(Magic is acceptable in some regions (you'll either be executed, imprisoned or exiled in others), and provided it is kept within reasonable limits, I will allow it)

(20) The grenadier ducks behind cover before Carla can get their shot off, and it whizzes past (hey don't assume gender plz).

(16, 17, 20, 6) The fighters continue to advance on Carla's position and open fire. Taking control of the scrap heap will be beneficial in disabling the WORM since it's unlikely they can escape via boat.
(11)

And the scrap mound Carla is behind is almost nothing, she’s laying down at this point as to not get hit.


The rumbling shifts, almost as if something is changing direction…
 
(11)

And the scrap mound Carla is behind is almost nothing, she’s laying down at this point as to not get hit.


The rumbling shifts, almost as if something is changing direction…
"Surrender your weapons or we will open fire! You're in violation of Athilios aquatic law and are officially considered a war criminal!"
The fighters rapidly approach. Upon closer inspection, they appear to wear some kind of uniform, but it doesn't seem to be recognizable from this distance.
 
"Surrender your weapons or we will open fire! You're in violation of Athilios aquatic law and are officially considered a war criminal!"
The fighters rapidly approach. Upon closer inspection, they appear to wear some kind of uniform, but it doesn't seem to be recognizable from this distance.
Carla slowly walks out from the scrap mound, her gun slung across her back and her hands raised.. she stands still next to the mound though.

The rumbling slowly stops.

She then taps her foot in an odd pattern a few times, so lightly too that it would be impossible to notice.

Another little bit of rumbling, and then it stops again.
 
(I might add something here too sooner or later.)
 
(Carla is getting ratio’d by some random :red: team on trash duty

Any help is appreciated)
 
(i do already have a character from like a page or two ago but incendiary never got around to replying so i'll probably just do it myself lol)
(yeah I'm really not sure where to take your character so I think you should explain where you want them to go)
Carla slowly walks out from the scrap mound, her gun slung across her back and her hands raised.. she stands still next to the mound though.

The rumbling slowly stops.

She then taps her foot in an odd pattern a few times, so lightly too that it would be impossible to notice.

Another little bit of rumbling, and then it stops again.
"Don't stray too far, that machine is definitely coming back"
The team surrounds Carla, some have their weapons pointing at them, others just stand there.
"Alright, what's your problem? Do you think these islands are yours?" she asks Carla
 
(yeah I'm really not sure where to take your character so I think you should explain where you want them to go)

"Don't stray too far, that machine is definitely coming back"
The team surrounds Carla, some have their weapons pointing at them, others just stand there.
"Alright, what's your problem? Do you think these islands are yours?" she asks Carla
Carla is silent, not even making eye contact with the person speaking.

She does subtly tap her foot a few times again..


A bit more rumbling.. this time growing more distant..
 
(Requested filler post… I was never here if anyone asks.)
 
After deciding there's no decent bounties up this week, Andre turns to leave the base, but is greeted by his platoon seargent.
<Seargent> "And where might you be going? You know there's enemies on the way. To the range, now. We're testing out long-range snipers, and we figured you're probably our best idea of their viability."

A bit startled at running into his seargent out of nowhere, Andre gives him a greeting and a salute.
"
Yes, sir. I'll make my way down now, give me about fifteen minutes."

He makes the two-kilometre walk from the main range just outside the base to the test range up the mountain. Even from a distance, he can tell there's a small crowd forming, mostly of people in uniform, presumably here to test the new weapon or take notes on it.
Walking up to one of the weaponsmiths nearby, assuming she helped design the weapon, or at least knew something about it, Andre cleared his throat.

"
G'day, miss. I've been told to meet here for testing of a new long-range accuracy weapon, might you have any information on it?"

<Weaponsmith> "Yeah, of course. It's a heavy sniper weapon designed with high accuracy using a currently unnamed and classified chemical compound as long-flight propellant. It's similar to your current issue weapon, the OPB-18, but with a longer barrel, more powerful launch mechanism, ergonomically designed, and specifically engineered to fire only these new classified high-performance rounds. We haven't yet tested it in a proper scenario, but it has a presumed maximum range of 40+ kilometres. We've got a long-range IR scope fitted on it too, we've been told you're used to using those."

Giving a small nod while taking mental notes, he smiles at the mention of an IR scope. He's got one custom fitted on all of his weapons, and he's notorious for making difficult, low-vision shots with these IR scopes.
"Good to hear it. I look forward to testing out this weapon; am I waiting for it to arrive, or are we just finishing up some checks?"

<Weaponsmith> "The latter. It takes a minute to assemble, as it's quite a complex weapon, but we're just making sure all the equipment is intact, then you're good to go."
She points to a small dirt patch with a mat and a camouflaged sandbag placed on top of it.
"That's the testing spot. There's a fluorescent target somewhere in the rainforest across the valley - about 17 kilometres from here - and we want you to locate it and hit the target. Then, report your accuracy and distance."

Once again nodding, he shakes the woman's hand, and makes his way over to the alcove. The experimental weapon is placed in front of him, and within a few minutes he finds a comfortable position.

He takes aim, searching through the forest. He notices the professional ergonomics and the sleek design, along with the dampened, smooth rotation of the stand. He wonders for a moment, about how expensive this would be - but quickly gets back on track, searching for the bright yellow fluorescent target, somewhere seventeen kilometres away from where he stands.

After about fifteen minutes of swivelling to find the target, he notices it wedge between trees. It's a small target, but it glows brightly, especially under the IR scope. He takes a few seconds to steady his aim, and prepares to take his shot.

He loads the first round, with a satisfying click into the firing chamber. He clicks off the safety, his aim directed at the centre of the target - he ignores the arc, being told about the high velocity this round possesses, along with its strange reaction to physics.

He takes a short breath, steadying his aim, and pulls the trigger. An ear-ringing scraping sound can be heard for less than a second, before everything goes quiet. Still watching through the scope, Andre watches the round as it leaves the barrel. The round flies true, in as straight a line as it would seem physically possible. The round digs straight through the target, dead-centre, leaving an expression of incredulity on Andre's face. He pulls away from the weapon.

"
That was incredible. I've never experienced a round with that much accuracy, speed or range. It's definitely a viable weapon, and would be great for long-range defense - but the amount of time it takes to aim it, along with the skill required, I would suggest it be used for offensive purposes, rather. It's definitely an aim, aim, aim a bit more, then fire weapon. I do love it though, it's an incredible weapon. Can I keep it?"
The last sentence was spoken with an obvious air of comedy, and the researchers answered as such.


<Weaponsmith> "Unfortunately not, haha. Thanks for your time and feedback, it's greatly appreciated. We've got some changes planned, so we'll probably get back to you in a week. We're going to do a bit more testing with slightly less skilled snipers."

The researchers meticulously disassemble the weapon, placing it in a high-security case, and then in the back of a truck.

A small grin covers Andre's face, excited about the weapon. He waves a farewell to the researchers as he makes his way back down the trail, to report to his seargent, and then to check the bounty board yet again.

(i like typing, can you tell?)
A fresh target is pinned to the bounty board. Aegis Doom. Leader of the Doom Foundation. The public knows them as protectors of the rich or important. Their real purpose is to fabricate war to earn money and trust while demolishing free nations.
Carla is silent, not even making eye contact with the person speaking.

She does subtly tap her foot a few times again..


A bit more rumbling.. this time growing more distant..
"Talk to us, lady! Staying quiet won't help either of us,"
The team is now forming a close circle, the boats move a little closer.

(we need more Axylation characters so this plot can get more spicy)
 
(we need more Axylation characters so this plot can get more spicy)
(Noted. Though my character can't really work alone so hopefully some other person who owns an Axylation character can be more active.)
 
(Noted. Though my character can't really work alone so hopefully some other person who owns an Axylation character can be more active.)
(I’ll come back early here with my Axylation character if you all would like.)
 
(Noted. Though my character can't really work alone so hopefully some other person who owns an Axylation character can be more active.)
(I have one, but I can make more)
<Ugh, this guy? Really?

I mean, I can't say I'm surprised. This'll be a fun one.
>

Andre takes the ticket off the bounty, leaving his badge in place; a sign that the bounty is now active and being pursued.
The last known whereabouts of Aegis Doom were from a convoy spotted only 7 minutes ago driving through Eastern Lytheria, a third-world country about 2 hours away by jet. Their destination is presumed to be the capital, if you're quick you can catch them.
 
(I’m back and ready for action if anyone else is interested :merchanttongue:)
 
(we need more axylation characters so we can progress the main plot)
 
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