Xman101🌳
Cultist
Let's face it. The current wings progression is broken.
Case and point - Frozen Wings, amongst many other examples.
The point if this suggestion is to rectify the current problem that faces wings progression. I will also include the wings' current stats for comparison. All current wings stats can be found here, on the Official Terraria Wiki.
Angel and Demon Wings
The forgotten, and original brothers of the 1.1 update. Since the introduction of all the other wings, these two wings have been outranked and outclassed by everything else, when in fact, the crafting recipe they have warrants a slight buff to their stats.
Proposed Change:
Buff to 1.83s flight time (+0.16s)
Buff Horizontal Flight Speed Bonus to 117% (+9%) - On par with Bee Wings.
EDIT 16th April 2016 - Rebalanced Fin Wings from previous no balance change.
Fin Wings
These wings require, potentially, a lot of pain, sweat and tears to acquire, as they can only be acquired by random chance through fishing quests. While it is possible to get lucky with acquiring them, for the amount of effort it would normally require to get them, the Fin Wings current stats seem very lackluster. For that reason, they should receive a small buff.
Proposed Change:
Buff to 1.83s flight time (+0.16s)
Buff Horizontal Flight Speed Bonus to 117% (+17%) - On par with Jetpack.
Jetpack
As these 'wings' serve a special purpose, I shall leave these unchanged for now.
Bee Wings
Currently, these are on par with the current Fairy Wings. As they can be acquired before the Mech bosses, these wings should get a buff, but below that of the dev wings acquired via Treasure bags.
Proposed Change:
Buff to 2.33s flight time (+0.16s) - On par with current Harpy Wings, 0.17s less than Dev Wings.
EDIT 16th April 2016 - Rebalanced Butterfly Wings from previous balance of on par with Dev Wings (2.5s).
Butterfly Wings
Currently, these on par with Fairy Wings. As crafting them requires killings Moths, a rare spawn in the Jungle, they should be made to be on par with the rebalanced Bee Wings, giving consistency amongst the pre-mech Jungle wings.
Proposed Change:
Buff to 2.33s flight time (+0.16s) - On par with current Harpy Wings.
Fairy Wings
With a relatively simple crafting recipe, these wings' stats should reflect that as well. As a result, these wings have been nerfed to that similar of the Angel and Demon Wings.
Proposed Change:
Nerf to 1.67s flight time (-0.5s) - On par with current Angel and Demon Wings.
Bat Wings
In their current state, Bat Wings are under-powered for when you can get them. As the Solar Eclipse, and therefore, Vampires, can only occur after a Mech Boss is defeated, it would make sense that they should have the stats to match.
Proposed Change:
Buff to 2.5s flight time (+0.17s) - On par with Dev Wings.
Buff Horizontal Flight Speed Bonus to 150% (+50%) - On par with Spectre Wings. Vampires are super speedy!
Harpy Wings
Currently, Harpy wings are too powerful for when you can get them. Requiring only the Giant Harpy feather, this is quite easily one of the easiest of all the wings to acquire, so the stats should reflect that.
Proposed Change:
Nerf to 1.67s flight time (-0.66s) - On par with current Angel and Demon Wings.
Nerf Horizontal Flight Speed Bonus to 108% (-25%) - On par with current Angel and Demon Wings.
Bone Wings
Another set of wings that are way outclassed by earlier wings currently. As these wings are only acquired post-Plantera in the Hardmode Dungeon, the stats of these wings need a buff.
Proposed Change:
Buff to 2.67s flight time (+0.34s) - On par with Spectre Wings
Buff Horizontal Flight Speed Bonus to 150% (+17%) - On par with Spectre Wings
All Dev Wings
(Yoraizor's Spell)
These remained unchanged, as they form part of my basis to balance the other wings.
Mothron Wings
These wings can only be acquired after Plantera during a Solar Eclipse, but currently these wings are not as powerful as their counterparts for when you acquire them. As a result, these wings need a buff.
Proposed Change:
Buff to 2.83s flight time (+0.16s) - On par with Hoverboard
Buff Horizontal Flight Speed Bonus to 167% (+67%) - On par with Fishron Wings
EDIT 10th May 2016 - The Leaf Wings are currently being investigated for their balance. Watch this space!
Leaf Wings
These wings are very powerful for when you can get them. While they do cost 1 platinum, from the Witch Doctor in the Jungle at night (so, very specific conditions), they outclass all wings prior in this list. These need either a further restriction for acquirement and rebalancing accordingly, or just a massive nerf.
Proposed Change:
Include further restriction - Must have defeated Plantera on top of other requirements to buy
EDIT 10th May 2016 - The Frozen Wings are currently being investigated for their balance. Watch this space!
Frozen Wings
In my opinion, (one of) the elephant(s) in the room. These wings can be acquired very early in Hardmode (alongside Leaf Wings) with the proviso that you kill Ice Golems in the snow biome while it is snowing (raining). This needs a change, desperately. To keep its current stats intact, I propose a restriction to the acquirement of the Ice Feather.
Proposed Change:
Include restriction - Must have defeated Plantera for Ice Golems to drop Ice Feather.
EDIT 10th May 2016 - The Flame Wings are currently being investigated for their balance. Watch this space!
Flame Wings
Same as Leaf and Frozen wings, but not to the same degree, as the Fire Feather can only be acquired post-mech currently. However, this is still too early.
Proposed Change:
Include restriction - Must have defeated Plantera for Red Devils to drop Fire Feather.
Spectre Wings
Currently, these are balanced for when you can get them, according to my proposed changes.
Beetle Wings
Currently, these are balanced for when you can get them, according to my proposed changes. (I consider Hardmode Dungeon and Golem to be of similar level.)
Hoverboard
As these 'wings' have a special purpose, I shall leave these unchanged for now.
Festive Wings
I find it strange that the Festive wings drop from the superior Frost Moon event, and yet are weaker than their inferior Pumpkin Moon counterparts. I propose that the stats of the Festive Wings and the Spooky/Tattered Fairy Wings are switched to better reflect the more difficult nature of the Frost Moon.
Proposed Changes:
Buff to 3s flight time (+0.17s) - On par with current Spooky and Tattered Fairy Wings.
Spooky and Tattered Fairy Wings
See above at Festive Wings.
Proposed Changes:
Nerf to 2.83s flight time (-0.17s) - On par with current Festive Wings.
EDIT 16th April 2016 - Rebalanced Steampunk Wings from previous balance of flight time on par with Beetle Wings (2.67s) and horizontal movement speed on par with Fishron Wings (167%).
Steampunk Wings
While these wings are a costly 1 platinum from the Steampunker post-Golem, their current stats put them equal with the current Spooky and Tattered Fairy Wings. I feel that these wings are a little overpowered, even for the asking price of 1 platinum, and so require a nerf. For these wings to still have some purpose, though, I feel that the wings can be repurposed to be overall speedy, but relatively short in flight duration, giving options for variety amongst the post-Plantera, pre-Moon Lord wings.
Proposed Changes:
Nerf to 2.33s flight time (-0.67s) - On par with current Harpy Wings.
Buff Horizontal Flight Speed Bonus to 167% (+17%) - On par with Fishron Wings.
Buff Max Accent Speed to 113% (+13%)
Buff Acceleration slightly - On par with Stardust Wings
Vortex Booster
As I have given the Stardust Wings a buff to contend with these 'wings', I shall leave them unchanged for now.
EDIT 16th April 2016 - Re-balanced Stardust Wings from previous no balance change.
Stardust Wings
When put side-by-side with the Vortex Booster, the Stardust Wings pale in comparison in terms of horizontal hover speed. While this is not necessarily a bad thing, the Stardust Wings currently have no real trade-off for their reduced hover speed. I propose that a trade-off be introduced, in the form of a longer boost time.
Proposed Change:
Buff Hover time to twice the duration of the Vortex Booster (+~100%)
EDIT 16th April 2016 - The Fishron Wings are currently being investigated for their balance. Watch this space!
Fishron Wings
I believe these wings are balanced for when you can get them.
EDIT 16th April 2016 - Re-balanced Nebula Mantle from previous no balance change.
Nebula Mantle
When put side-by-side with the Solar Wings, it becomes very clear that the Nebula Mantle is vastly outclassed by them. I propose that these wings become a trade-off from the Solar Wings, with more flight time, but less horizontal flight speed bonus than them.
Proposed Change:
Buff to 3.5s flight time (+0.5s)
Buff Horizontal Flight Speed Bonus to 150% (+50%) - On par with Beetle Wings, 50% less than Solar Wings.
Solar Wings
As I have given the Nebula Mantle a buff to contend with these wings, I shall leave them unchanged.
EPILOGUE
So, what do you think? Do you agree with my proposed changes to the wings progression?
Feel free to leave comments and your own wings suggestions!
Thanks for reading!
Case and point - Frozen Wings, amongst many other examples.
The point if this suggestion is to rectify the current problem that faces wings progression. I will also include the wings' current stats for comparison. All current wings stats can be found here, on the Official Terraria Wiki.
Angel and Demon Wings
The forgotten, and original brothers of the 1.1 update. Since the introduction of all the other wings, these two wings have been outranked and outclassed by everything else, when in fact, the crafting recipe they have warrants a slight buff to their stats.
Proposed Change:
Buff to 1.83s flight time (+0.16s)
Buff Horizontal Flight Speed Bonus to 117% (+9%) - On par with Bee Wings.
EDIT 16th April 2016 - Rebalanced Fin Wings from previous no balance change.
Fin Wings
These wings require, potentially, a lot of pain, sweat and tears to acquire, as they can only be acquired by random chance through fishing quests. While it is possible to get lucky with acquiring them, for the amount of effort it would normally require to get them, the Fin Wings current stats seem very lackluster. For that reason, they should receive a small buff.
Proposed Change:
Buff to 1.83s flight time (+0.16s)
Buff Horizontal Flight Speed Bonus to 117% (+17%) - On par with Jetpack.
Jetpack
As these 'wings' serve a special purpose, I shall leave these unchanged for now.
Bee Wings
Currently, these are on par with the current Fairy Wings. As they can be acquired before the Mech bosses, these wings should get a buff, but below that of the dev wings acquired via Treasure bags.
Proposed Change:
Buff to 2.33s flight time (+0.16s) - On par with current Harpy Wings, 0.17s less than Dev Wings.
EDIT 16th April 2016 - Rebalanced Butterfly Wings from previous balance of on par with Dev Wings (2.5s).
Butterfly Wings
Currently, these on par with Fairy Wings. As crafting them requires killings Moths, a rare spawn in the Jungle, they should be made to be on par with the rebalanced Bee Wings, giving consistency amongst the pre-mech Jungle wings.
Proposed Change:
Buff to 2.33s flight time (+0.16s) - On par with current Harpy Wings.
Fairy Wings
With a relatively simple crafting recipe, these wings' stats should reflect that as well. As a result, these wings have been nerfed to that similar of the Angel and Demon Wings.
Proposed Change:
Nerf to 1.67s flight time (-0.5s) - On par with current Angel and Demon Wings.
Bat Wings
In their current state, Bat Wings are under-powered for when you can get them. As the Solar Eclipse, and therefore, Vampires, can only occur after a Mech Boss is defeated, it would make sense that they should have the stats to match.
Proposed Change:
Buff to 2.5s flight time (+0.17s) - On par with Dev Wings.
Buff Horizontal Flight Speed Bonus to 150% (+50%) - On par with Spectre Wings. Vampires are super speedy!
Harpy Wings
Currently, Harpy wings are too powerful for when you can get them. Requiring only the Giant Harpy feather, this is quite easily one of the easiest of all the wings to acquire, so the stats should reflect that.
Proposed Change:
Nerf to 1.67s flight time (-0.66s) - On par with current Angel and Demon Wings.
Nerf Horizontal Flight Speed Bonus to 108% (-25%) - On par with current Angel and Demon Wings.
Bone Wings
Another set of wings that are way outclassed by earlier wings currently. As these wings are only acquired post-Plantera in the Hardmode Dungeon, the stats of these wings need a buff.
Proposed Change:
Buff to 2.67s flight time (+0.34s) - On par with Spectre Wings
Buff Horizontal Flight Speed Bonus to 150% (+17%) - On par with Spectre Wings
All Dev Wings
These remained unchanged, as they form part of my basis to balance the other wings.
Mothron Wings
These wings can only be acquired after Plantera during a Solar Eclipse, but currently these wings are not as powerful as their counterparts for when you acquire them. As a result, these wings need a buff.
Proposed Change:
Buff to 2.83s flight time (+0.16s) - On par with Hoverboard
Buff Horizontal Flight Speed Bonus to 167% (+67%) - On par with Fishron Wings
EDIT 10th May 2016 - The Leaf Wings are currently being investigated for their balance. Watch this space!
Leaf Wings
These wings are very powerful for when you can get them. While they do cost 1 platinum, from the Witch Doctor in the Jungle at night (so, very specific conditions), they outclass all wings prior in this list. These need either a further restriction for acquirement and rebalancing accordingly, or just a massive nerf.
Proposed Change:
Include further restriction - Must have defeated Plantera on top of other requirements to buy
EDIT 10th May 2016 - The Frozen Wings are currently being investigated for their balance. Watch this space!
Frozen Wings
In my opinion, (one of) the elephant(s) in the room. These wings can be acquired very early in Hardmode (alongside Leaf Wings) with the proviso that you kill Ice Golems in the snow biome while it is snowing (raining). This needs a change, desperately. To keep its current stats intact, I propose a restriction to the acquirement of the Ice Feather.
Proposed Change:
Include restriction - Must have defeated Plantera for Ice Golems to drop Ice Feather.
EDIT 10th May 2016 - The Flame Wings are currently being investigated for their balance. Watch this space!
Flame Wings
Same as Leaf and Frozen wings, but not to the same degree, as the Fire Feather can only be acquired post-mech currently. However, this is still too early.
Proposed Change:
Include restriction - Must have defeated Plantera for Red Devils to drop Fire Feather.
Spectre Wings
Currently, these are balanced for when you can get them, according to my proposed changes.
Beetle Wings
Currently, these are balanced for when you can get them, according to my proposed changes. (I consider Hardmode Dungeon and Golem to be of similar level.)
Hoverboard
As these 'wings' have a special purpose, I shall leave these unchanged for now.
Festive Wings
I find it strange that the Festive wings drop from the superior Frost Moon event, and yet are weaker than their inferior Pumpkin Moon counterparts. I propose that the stats of the Festive Wings and the Spooky/Tattered Fairy Wings are switched to better reflect the more difficult nature of the Frost Moon.
Proposed Changes:
Buff to 3s flight time (+0.17s) - On par with current Spooky and Tattered Fairy Wings.
Spooky and Tattered Fairy Wings
See above at Festive Wings.
Proposed Changes:
Nerf to 2.83s flight time (-0.17s) - On par with current Festive Wings.
EDIT 16th April 2016 - Rebalanced Steampunk Wings from previous balance of flight time on par with Beetle Wings (2.67s) and horizontal movement speed on par with Fishron Wings (167%).
Steampunk Wings
While these wings are a costly 1 platinum from the Steampunker post-Golem, their current stats put them equal with the current Spooky and Tattered Fairy Wings. I feel that these wings are a little overpowered, even for the asking price of 1 platinum, and so require a nerf. For these wings to still have some purpose, though, I feel that the wings can be repurposed to be overall speedy, but relatively short in flight duration, giving options for variety amongst the post-Plantera, pre-Moon Lord wings.
Proposed Changes:
Nerf to 2.33s flight time (-0.67s) - On par with current Harpy Wings.
Buff Horizontal Flight Speed Bonus to 167% (+17%) - On par with Fishron Wings.
Buff Max Accent Speed to 113% (+13%)
Buff Acceleration slightly - On par with Stardust Wings
Vortex Booster
As I have given the Stardust Wings a buff to contend with these 'wings', I shall leave them unchanged for now.
EDIT 16th April 2016 - Re-balanced Stardust Wings from previous no balance change.
Stardust Wings
When put side-by-side with the Vortex Booster, the Stardust Wings pale in comparison in terms of horizontal hover speed. While this is not necessarily a bad thing, the Stardust Wings currently have no real trade-off for their reduced hover speed. I propose that a trade-off be introduced, in the form of a longer boost time.
Proposed Change:
Buff Hover time to twice the duration of the Vortex Booster (+~100%)
EDIT 16th April 2016 - The Fishron Wings are currently being investigated for their balance. Watch this space!
Fishron Wings
I believe these wings are balanced for when you can get them.
EDIT 16th April 2016 - Re-balanced Nebula Mantle from previous no balance change.
Nebula Mantle
When put side-by-side with the Solar Wings, it becomes very clear that the Nebula Mantle is vastly outclassed by them. I propose that these wings become a trade-off from the Solar Wings, with more flight time, but less horizontal flight speed bonus than them.
Proposed Change:
Buff to 3.5s flight time (+0.5s)
Buff Horizontal Flight Speed Bonus to 150% (+50%) - On par with Beetle Wings, 50% less than Solar Wings.
Solar Wings
As I have given the Nebula Mantle a buff to contend with these wings, I shall leave them unchanged.
EPILOGUE
So, what do you think? Do you agree with my proposed changes to the wings progression?
Feel free to leave comments and your own wings suggestions!
Thanks for reading!
Last edited: