Scooterboot9697
Official Terrarian
Huh, no I didn't know about it...Do you know about this?
Code:public virtual void WorldGenModifyHardmodeTaskList(System.Collections.Generic.List<WorldGenTask> list) { }
But I still don't have the skill to create a custom structure, which I hear is pretty difficult. Especially an elaborate one like the Crash Frigate.