Masae
Skeletron Prime
I'm having a weird bug that only affects multiplayer.
I have some teleporters set up around my world, but upon loading into a world in multiplayer, if I mouse over the red transmitter, my character will get stuck in place with vanity items appearing hidden. The only way to get unstuck is to move the cursor off of the transmitter, and I'm assuming this is because of the fact that it can be interacted with, since the green receivers don't do this.
But here's the part where it gets weird though: this only happens if I haven't been to the teleporter's destination. For example, let's say I've just loaded into my world, and I attempt to use my Jungle teleporter and obviously get the bug described above. But if I actually go to where that Jungle teleporter leads, suddenly the bug will stop happening, and for the rest of the play session I'll be able to use those teleporters without issue. Now at this point if I try to use my Dungeon teleporter, though, I'll still get the bug, but predictably, going to the Dungeon location fixes it.
So it seems, at least to me, like I guess the wireless connections don't fully load until you've actually had both pairs on-screen? I honestly have no idea, but that's at least what it seems like to me. Figured I might as well be as detailed as possible.
My only other notable mods are:
I have some teleporters set up around my world, but upon loading into a world in multiplayer, if I mouse over the red transmitter, my character will get stuck in place with vanity items appearing hidden. The only way to get unstuck is to move the cursor off of the transmitter, and I'm assuming this is because of the fact that it can be interacted with, since the green receivers don't do this.
But here's the part where it gets weird though: this only happens if I haven't been to the teleporter's destination. For example, let's say I've just loaded into my world, and I attempt to use my Jungle teleporter and obviously get the bug described above. But if I actually go to where that Jungle teleporter leads, suddenly the bug will stop happening, and for the rest of the play session I'll be able to use those teleporters without issue. Now at this point if I try to use my Dungeon teleporter, though, I'll still get the bug, but predictably, going to the Dungeon location fixes it.
So it seems, at least to me, like I guess the wireless connections don't fully load until you've actually had both pairs on-screen? I honestly have no idea, but that's at least what it seems like to me. Figured I might as well be as detailed as possible.
My only other notable mods are:
- Magic Storage
- Calamity