Captain Taz
Terrarian
My apologies if someone's posted this before, I did a quick search and nothing came up, so I decided to throw this out there.
I believe there needs to be an option when you generate a new world, where you can choose either corruption or crimson as your "corrupt" biome (And maybe between hallow types too if a hallow counterpart is introduced)
I'm not the most experienced with programming and the like (I have very basic knowledge), but I don't believe it would be too tricky to exchange having an automatic random command to the world generator, for precise controls. (Someone correct me if there is something with the game engine that prevents this sort of thing)
The reason I'm suggesting this is mainly because it would be nice to avoid the inconvenience that is creating a large world, and getting the wrong biome type. I, personally, am a Corruption guy, I like the more evil look instead of the fleshy look of the crimson, and I don't really wanna spend 5-15 minutes generating new worlds till I get a corruption one. (Large worlds are what I like, but when it combos getting crimson, and with my luck, that happens often, I have to wait for the world to entirely generate, before deleting it, so that's not very fun at all x_x)
Obviously, there would be a random button for those who like the randomness (Or even an option in the config file that enables the choosing options if that's preferable)
(If replacing the random generation is out of the question, how about a "Cancel world generation" button maybe?)
I'd like to hear feedback on this.
I believe there needs to be an option when you generate a new world, where you can choose either corruption or crimson as your "corrupt" biome (And maybe between hallow types too if a hallow counterpart is introduced)
I'm not the most experienced with programming and the like (I have very basic knowledge), but I don't believe it would be too tricky to exchange having an automatic random command to the world generator, for precise controls. (Someone correct me if there is something with the game engine that prevents this sort of thing)
The reason I'm suggesting this is mainly because it would be nice to avoid the inconvenience that is creating a large world, and getting the wrong biome type. I, personally, am a Corruption guy, I like the more evil look instead of the fleshy look of the crimson, and I don't really wanna spend 5-15 minutes generating new worlds till I get a corruption one. (Large worlds are what I like, but when it combos getting crimson, and with my luck, that happens often, I have to wait for the world to entirely generate, before deleting it, so that's not very fun at all x_x)
Obviously, there would be a random button for those who like the randomness (Or even an option in the config file that enables the choosing options if that's preferable)
(If replacing the random generation is out of the question, how about a "Cancel world generation" button maybe?)
I'd like to hear feedback on this.